Full notes
Full HELLMART update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Balance
- Performance
Hi everyone!
Right now we’re actively working on a major update for HELLMART. Some parts are already developed, while others are still in progress — and everything listed below will be included in the upcoming update.
What’s already done:
Extended Shift mode
A new extended mode that transforms the game into a more classic store simulator experience.
It includes multiple difficulty levels, longer progression across many in-game days, a product purchasing system, shop decoration, strange new visitors, and much more.
The mode will offer around 10–20 hours of gameplay (up to 30 in some cases) depending on your playstyle.
“Extended Shift” unlocks after completing the story mode.
New Mechanics
Store decoration system
New Content
New products
New shop upgrades
An upgrade that adds an inventory system, allowing you to carry multiple boxes of goods at once
New ways to deal with the monster’s invasion
New unique customers
New achievements for the new modes
New language: Vietnamese
What we’re still working on:
New generator mechanics
New consumable item against invasions
Stamina system
New screamers
Additional game settings
Fixes and optimization
We’ll share more details as we get closer to release.
❤️ Thank you for your support
Source
Changelog.gg summarizes and formats this update. How we read updates.
