HELL GALAXY
Steam News 19 December 20255mo ago

Patch 0.8.284 is here!

Raiders, welcome to Patch 0.8.284. In this update, we are introducing a new enemy type, the capital ship, along with its dedicated combat gameplay. We are also announcing that the new Hell Galaxy website page is now liv…

Update log

Full HELL GALAXY update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes7 additions1 change0 removals
  • Gameplay
  • Fixes
  • Balance
addedRaiders, welcome to Patch 0.8.284. In this update, we are introducing a new enemy type, the capital ship, along with its dedicated combat gameplay. We are also announcing that the new Hell Galaxy website page is now live and has been added to the Steam page.
addedWhat’s ChangedNew feedback for Capital Ships We have added new feedback lines triggered during the different stages of combat against Dyrcona’s capital ship to improve the overall battle experience.
addedWhat’s ChangedNew mineable meshes We have updated the visual appearance of mineable objects throughout the game.
addedWhat’s ChangedNew raider icons We have updated the portraits of Razan and some Bounty Hunters.
addedWhat’s ChangedNew ionic charcoal collection areas We have added new collection points for ionic charcoal in the Marianan area. This resource is essential for protection against ghosts.
addedWhat’s ChangedNew tutorial panels for the Sonic Matter Emitter We have added and improved tutorial panels for the Sonic Matter Emitter to make the weapon clearer and easier to understand.

Raiders, welcome to Patch 0.8.284. In this update, we are introducing a new enemy type, the capital ship, along with its dedicated combat gameplay. We are also announcing that the new Hell Galaxy website page is now live and has been added to the Steam page.

What’s Changed

  • New feedback for Capital Ships We have added new feedback lines triggered during the different stages of combat against Dyrcona’s capital ship to improve the overall battle experience.

  • New mineable meshes We have updated the visual appearance of mineable objects throughout the game.

  • New raider icons We have updated the portraits of Razan and some Bounty Hunters.

  • New ionic charcoal collection areas We have added new collection points for ionic charcoal in the Marianan area. This resource is essential for protection against ghosts.

  • Transponder area enrichment We have made the areas where Transponders are located more recognizable to improve their visibility.

  • New tutorial panels for the Sonic Matter Emitter We have added and improved tutorial panels for the Sonic Matter Emitter to make the weapon clearer and easier to understand.

  • Alter balancing in The Core We have rebalanced the difficulty of combat against Alters in The Core area.

  • Marianan Nebula We have updated the visual appearance of the nebula in the Marianan area.

Bug Fixes

  • Fixed a bug that incorrectly displayed a Body unlock at Mugai Station that was not actually available.

  • Fixed a bug where repair drones for the gate cut in Mugai were being attacked by allied units.

  • Fixed a bug that caused the protective effect of ionic carbon to last indefinitely.

  • Fixed an error in the Italian text of the stress drive hint shown during loading screens.

  • Fixed an incorrect price for the Boosted S engine in the Mugai Station shop.

  • Fixed a bug that caused the combat tutorial video to display as a black screen

  • Fixed a bug that caused the missile loot icon to be displayed incorrectly.

Looking Ahead

In addition to new localizations, we are continuing work on the two new quests we previewed in the last dev diary. These will feature new battles against fearsome capital ships and further expand your experience in The Core.

The graphical update to the Marianan nebula also moves in this direction, and we will share more details in upcoming patches.

Source

Steam News / 19 December 2025

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