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Steam News30 May 201412y ago

Hegemony Rome: The Rise of Caesar - Changelog Update v31072 - 05/30/14

Hi everyone, we just put out a new update which brings some more improvements, bug fixes, general gameplay adjustments, and finally the Russian localisation.

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Full Hegemony Rome: The Rise of Caesar update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHi everyone, we just put out a new update which brings some more improvements, bug fixes, general gameplay adjustments, and finally the Russian localisation. Here's the latest changelog: - Added Russian localization - Added new forts and resources to the map - Fixed multiple pathfinding issues on the map - Fixed some sandbox objectives that were not completable when started as certain factions - Fixed problems with marsh and alpine movement - Fixed problem with missing supply radii around forts/cities - Fixed problems with sound effect playback - Fixed problems with moving units off beached ships - Improvements to resource overlays on the strategy map - Adjustments to faction hostility - Cities/forts now take longer to capture when there are units inside - New option to disable the tutorials in the campaign - Plus various objective, CTD and AI fixes

Hegemony Rome: The Rise of Caesar changes

fixedHi everyone, we just put out a new update which brings some more improvements, bug fixes, general gameplay adjustments, and finally the Russian localisation. Here's the latest changelog: - Added Russian localization - Added new forts and resources to the map - Fixed multiple pathfinding issues on the map - Fixed some sandbox objectives that were not completable when started as certain factions - Fixed problems with marsh and alpine movement - Fixed problem with missing supply radii around forts/cities - Fixed problems with sound effect playback - Fixed problems with moving units off beached ships - Improvements to resource overlays on the strategy map - Adjustments to faction hostility - Cities/forts now take longer to capture when there are units inside - New option to disable the tutorials in the campaign - Plus various objective, CTD and AI fixes

Hi everyone, we just put out a new update which brings some more improvements, bug fixes, general gameplay adjustments, and finally the Russian localisation. Here's the latest changelog:

  • Added Russian localization
  • Added new forts and resources to the map
  • Fixed multiple pathfinding issues on the map

Fixed some sandbox objectives that were not completable when started as certain factions - Fixed problems with marsh and alpine movement - Fixed problem with missing supply radii around forts/cities - Fixed problems with sound effect playback - Fixed problems with moving units off beached ships - Improvements to resource overlays on the strategy map - Adjustments to faction hostility - Cities/forts now take longer to capture when there are units inside - New option to disable the tutorials in the campaign - Plus various objective, CTD and AI fixes

Source

Steam News / 30 May 2014

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