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Steam News12 June 202623d ago

Heaven's Glaive Demo!

Headline Features: New story content! New Forest area to explore! (Austrmarch) New Playable Party Member! (Cain) New Shops/Buildings in Principium Town! Added a Sidequest in Principium Town!

In this update6

Full notes

Full Heaven's Glaive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions11 changes2 removals
  • Gameplay
  • Store
  • UI and audio
  • Balance
  • Fixes
addedHeadline Features:New story content!
addedHeadline Features:New Forest area to explore! (Austrmarch)
addedHeadline Features:New Playable Party Member! (Cain)
addedHeadline Features:New Shops/Buildings in Principium Town!
addedHeadline Features:Added a Sidequest in Principium Town!
addedGameplay Adjs:A new Save/Load Screen has been added to make Saving, Loading and deleting save files easier.

Heaven's Glaive changes

addedNew story content!
addedNew Forest area to explore! (Austrmarch)
addedNew Playable Party Member! (Cain)
addedNew Shops/Buildings in Principium Town!
addedAdded a Sidequest in Principium Town!

Headline Features:

New story content!

New Forest area to explore! (Austrmarch)

New Playable Party Member! (Cain)

New Shops/Buildings in Principium Town!

Added a Sidequest in Principium Town!

Gameplay Adjs:

A new Save/Load Screen has been added to make Saving, Loading and deleting save files easier.

Blue Chamomile properly revives KO’d Party members.

Removed requirement to play through prologue

UI/Visual:

Improved visual clarity for text

Added new icons for Items

Renamed Skills types in the battle menu

Added Mini-Map V1 to help navigate the wilds

Improved pause menu art.

Adjusted dialogue bubbles.

Redesigned Protagonist selection screen. (Shoutout to @bats for the bug report!)

Combat/Battle Adjs:

Cain & Arven have slight DEF penetration when they use their attacks.

Tenshi's AGI has been increased.

A.L.'s AGI has been decreased.

Pass actions have been slightly reworked: they'll granting an additional AP on use- At the cost of temporarily lowering your defense. (Use pass actions cautiously!)

If your protagonist is KO'd during battle, their HP will be set to 1 if the battle is won.

Technical Changes:

Berries now regrow over time, so they will no longer be a finite resource.

Reworked some sound effects.

Bugfixes:

Fixed a few issues with old pass actions.

Various Bugfixes.

Dev Note: Sorry for the delayed post, development has been in full swing since it's release.

Source

Steam News / 12 June 2026

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