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Latest Heat Death updates
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- Heat Death
You can now steal enemies! & more
Merry christmas! When using "copycat" to steal an enemy's ability to summon more enemies, you can now summon those enemies to fight on your own side. There is a new 'bucket' reward at the start of fast mode. The bucket…
Event2 changesBalance - Heat Death
Improvements for "Skathi's Blessing" and "Hyperburner"
Bugfix This patch fixes "Skathi's Blessing" not reducing the cost of cards created during combat. Improved interaction The tech "Hyperburner" makes satellites do double damage, but makes them self-destruct at the start…
Patch notes1 changeBalance - Heat Death
bugfixes
'Myriad' and 'Mitosis' should now copy buffs and debuffs - Enemies which reduce their own firepower/shieldpower should now do so correctly - Tech that you already own should no longer appear as a reward - Adjustments ha…
Event1 change - Heat Death
Bugfixes + some new art
Fixes: - Fixed interactions with the tech 'Tinder' - Fixed 'Arsenal' not working if created during combat - Fixed 'Repairing Burst' not working if created during combat - (Hopefully) Fixed an issue where the achievement…
Announcement2 changesFixGameplay - Heat Death
Fix dwarf planet + AoE
This patch fixes an issue where dwarf planets were not affected by AoE modifiers.
Announcement - Heat Death
Difficulty unlocks pr planet
Difficulties now unlock per planet. - There is now a symbol which indicates which difficulty you most recently beat. - The description of the card 'Disregard' has been fixed. It should reduce costs by 1.
Announcement1 changeFix - Heat Death
Difficulty unlocks
This patch re-introduces difficulty unlocks, which I had forgotten to implement for the new character selection screen. - New players can choose between difficulty 0, 1 and 2 - To unlock new difficulties, simply beat th…
Announcement1 changeGameplay - Heat Death
Bugfix: Bladestorm
Fixed 'Bladestorm'. The card should now last until the end of combat
Announcement1 changeFix - Heat Death
Updated artwork, 'grand mystery' and 'superb mystery' buffed
In this patch, I've added around 30 new artworks for cards, mostly focusing on the human planet. I've reduced the energy cost of the upgrades 'grand mystery' and 'superb mystery', because I think these cards still have…
Announcement2 changesGameplay - Heat Death
Incremental improvements
In this update: - Visual improvements in the long mode starmap - More updated card art - Withershield should now be affected by Mystery - Various status effects should now activate in the order that they were created. -…
Announcement1 changeFix - Heat Death
Map rework, fixes
Today's patch is mainly focused on improving the map in 'long mode'. There's no gameplay changes here, only visual changes: - A new overhead view makes it so you no longer need to move the camera around. - Unimportant o…
Announcement3 changesFixMaps - Heat Death
New 'Time Attack' mode, small balance change, fixes
New challenge - In the 'cheats & challenges' section, there is now a Time Attack mode. When this is turned on, your turn ends after 30 seconds. Balance changes - In fast mode, boss rewards now allow give a card remove i…
Announcement2 changesGameplay - Heat Death
fixes 18.jan.24
Fixed a dialogue where you could choose to take 15 damage and obtain a tech, but no tech was given. - Fixed the achievement for victory unlocking even though you didn't win
Announcement1 changeFixBalance - Heat Death
A couple of changes + fixes
Balance changes - Wish on a Raindrop and Mania will now only affect buffs, rather than all status effects. - The cards 'White Cell' and 'Drain' should now be affected by shieldpower, card modifiers and status effects. O…
Announcement3 changesFixBalance - Heat Death
Achievements!
We're a real game now! 18 achievements have been added! More to come, probably...
Announcement1 changeGameplay - Heat Death
New synergies, and some UX
New synergies - % bonuses to damage/shield from status effects should now be affected by Mystery. Each point of mystery gives +10% bonus. - Elemental bonus damage (cards like Skathi, Rearrange, Burning Mastery) should n…
Announcement2 changesBalanceUI/audio

