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Steam News6 April 20262mo ago

Day 1 Patch

Early Access is Live! And with that, comes players and more bug reports! My 200 hours in building and testing have been immediately surpassed by players, and I have a series of fixes in this first update: Fixes / Tweaks

Full notes

Full Hearth Bound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
changedEarly Access is Live!Tutorial 'next' button was not obvious, players stuck in tutorial
removedEarly Access is Live!The blue highlight on 'attach target' was annoying UX and visual noise, removed
changedEarly Access is Live!Infinite loop crash when fine edit move/rotate/scale and then pressing Z to exit building mode
changedEarly Access is Live!Memory Limits reached, reduced the size of all 1000+ icons and textures across game
fixedEarly Access is Live!Fix replays not replicating scale correctly
fixedEarly Access is Live!Fix resolution not applying correctly

Early Access is Live!

And with that, comes players and more bug reports!

My 200 hours in building and testing have been immediately surpassed by players, and I have a series of fixes in this first update:

Fixes / Tweaks

  • Name Tags were not saving

  • Tutorial 'next' button was not obvious, players stuck in tutorial

  • Capitalization on tutorials was annoying some folks!

  • The blue highlight on 'attach target' was annoying UX and visual noise, removed

  • Infinite loop crash when fine edit move/rotate/scale and then pressing Z to exit building mode

  • Memory Limits reached, reduced the size of all 1000+ icons and textures across game

  • Fix replays not replicating scale correctly

  • Fix resolution not applying correctly

  • Fix floor replication making multiplayer position desync

Source

Steam News / 6 April 2026

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