In this update3
Full notes
Full Hearth Bound update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Hearth Bound changes
New Assets
New Foliage compositions, trees and other plants and pots have been added, sneak peek below - See the rest in game!
New Interior options including
cabinets
tall mirrors
wall mirrors
sofas
cushions
picture frames
a tonne of decorative pieces
Grandfather clock and custom minute/hour hands
More rugs and table cloths
Baskets
Ovens, Stoves etc
Graveyard Assets
and fixes across the board for pivots, scaling and categorization.
Large walls have also been aligned and sized to the grid correctly!
Next Update:
Making the doors interactable
Making the new lights actually lights, and interactable
Making the sofas, beds, chairs and benches interactable
Bug Fixes
XY Drag issue in Move Edit Mode (drag on asset in XY plane if not using a gizmo direction)
Minimum Analog stick input stops random drift if a gamepad is connected
Multi-Delete networking spam fixed (when you hold ALT and Drag in remove mode)
Attach on Duplicate or Alt+Click Mass placement no longer sticks everything together
Wood arch collision fixed (was missing)
Plants have been scaled to a uniform medium-largeness
Fixed window glass not selectable
Fixed curtain collisions (can now pass through)
Stopped assets attaching to rugs
Fixed attachment logic so now assets are automatically attached (use shift to solo drag)
Fixed a bug with emotes that stopped players being able to move
Fixed a bug with resolution and window mode that stopped interaction with the game
Fixed bug with the grid not appearing on certain assets, and aligned the grid correctly to our 3x4.5m voxel world
One of my favorite updates here is the new grid that works on diagonal surfaces!
Stay Tuned
Early Access releases on the 6th April - Stay tuned below
Source
Changelog.gg summarizes and formats this update. How we read updates.
