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Steam News14 July 202511mo ago

May & June Progress

Pictured above is Irene Adler being annoyed that you decided to publish the story 'A Scandal in Bohemia' without asking her. Below are the things that got done in the last two months.

Full notes

Full Hearth & Holmes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions5 changes0 removals
  • Events
  • Balance
  • UI and audio
  • Fixes
  • Gameplay
  • Store
changedLinked up rewards and unlocks with events and cases, solidifying outline
changedWrote discussions about Sherlock's family, Holmes and Watson using christian names, cocaine, and Holmes' health.
fixedFixed button visibility error.
fixedFixed error where the @choiceBranch command was storing old text.
addedRedid some of the District case and tested it with new backend.
changedImproved checks about when case buttons should be active.

Hearth & Holmes changes

changedLinked up rewards and unlocks with events and cases, solidifying outline
changedWrote discussions about Sherlock's family, Holmes and Watson using christian names, cocaine, and Holmes' health.
fixedFixed button visibility error.
fixedFixed error where the @choiceBranch command was storing old text.
addedRedid some of the District case and tested it with new backend.

Pictured above is Irene Adler being annoyed that you decided to publish the story 'A Scandal in Bohemia' without asking her. Below are the things that got done in the last two months.

May Progress

  • Linked up rewards and unlocks with events and cases, solidifying outline

  • Wrote discussions about Sherlock's family, Holmes and Watson using christian names, cocaine, and Holmes' health.

  • Wrote discussions about healthy coping strategies such as exercise, playing the violin, and talking to people.

  • Wrote options for gossiping about all of the other characters.

  • That was a freaking lot of writing.

  • Fixed button visibility error.

  • Designed animated text intro to case and time passing.

  • Redid how glows work to have fine control over them, which solve them triggering on loading the game.

  • Reloaded build to try to fix chronic issue with the Unity editor crashing. It did not. My life is misery and lamentation.

  • Fixed error where the @choiceBranch command was storing old text.

  • Went through first three months again, inserting animations and error-checking.

  • Wrote and implemented Moriarty-Debrief after Scandal in Austria case.

  • Wrote and implemented July default. Holmes thinks a cloud looks like a flamingo feather. This is taken directly from canon.

  • Finalized and inserted scene where Watson attempts to deduce something.

  • Redid some of the District case and tested it with new backend.

  • Improved checks about when case buttons should be active.

  • Improved book selection screen.

  • Did a bunch of housecleaning, deleting and compressing images in an attempt to make the deployment size small enough to fit in WebGL again.

  • Updated Itch.io page in preparation to be part of a bundle.

June Progress

  • Implemented Watson writing and publishing 4 short stories.

  • Wrote and implemented the fix stairs project.

  • Wrote and implemented Moriarty Game night.

  • Wrote and implemented Moriarty Math Lesson.

  • Implemented the bookstore and pawnshop being restocked.

  • Figured out how to make custom system variables.

  • Wrote and implemented intro to boxing case.

Source

Steam News / 14 July 2025

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