Full notes
Full Hearth & Holmes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- Gameplay
Fixed error where Irene didn't bounce while speaking.
Implemented Game Over from losing relationship with Watson. Tried to make it as sad and upsetting as possible.
Mocked up rough alert for Time Passing. Need to make it pretty eventually.
Added in weekly logic to check if characters have more plot available.
Made books the method by which Holmes learns new skills and added two new ones.
Replaced downtime tutorial with a forced shopping trip to make sure the player knows how to learn skills.
Redid Durham case to remove tutorial aspects, fix up cutscenes, and allow Holmes to befriend the student body.
Added Holmes' new poses to Durham and Austria scenes.
Redid Austria case to be more streamlined, have new formatting, and let Watson consider refusing to perform pretend arson.
Made a bunch of new street backgrounds based on public domain art.
Added Hudson expressions and fixed up Laundry scene.
Fixed error in Leg nightmare.
Figured out how to directly simulate script commands in C#.
Gave Holmes a dressing gown so that he can talk to Watson at night.
Redid District messenger case to fit modern standards
Edited down lunch with Irene.
You can now see the Case accomplishments you didn't get
Strung together first four months into something that feels like a freaking game. Good lord. I have almost third of a game.
Reviewed old loose text and folded it into necessary events. Refined outline of game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
