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Steam News31 January 20266mo ago

Patch 1.0.9.650

This is the monthly update build for January 2026. It focuses on the final combat scene in Animus between Lore and The Aspects. Really excited to finish this off and get moving on Jotunheim soon.

Full notes

Full Heartbound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
changedRussian language has not been updated past Fern/Rhode in Animus.
changedEnglish is the only language past the Mossbacks.
addedNew Content
addedYou can now do battle with The Aspects in a prototype form.
addedThis encounter is not finished as there are many missing combat mini-games and narrative. These will be added during February in patches I will launch throughout the month. There was simply too much art and implementation work to get this done in a reasonable time. This month was setting up and designing all of these mini-games so we can build them all. It's a bit imbalanced and has programmer art at the moment but that's ok.
changedThe ARG has been updated with additional content.

Heartbound changes

changedRussian language has not been updated past Fern/Rhode in Animus.
changedEnglish is the only language past the Mossbacks.
addedNew Content
addedYou can now do battle with The Aspects in a prototype form.
addedThis encounter is not finished as there are many missing combat mini-games and narrative. These will be added during February in patches I will launch throughout the month. There was simply too much art and implementation work to get this done in a reasonable time. This month was setting up and designing all of these mini-games so we can build them all. It's a bit imbalanced and has programmer art at the moment but that's ok.

This is the monthly update build for January 2026. It focuses on the final combat scene in Animus between Lore and

The Aspects

. Really excited to finish this off and get moving on Jotunheim soon. February will be the final month of Animus development and this chapter will be closed outside of bug fixes.

  • Known Issues

  • Russian language has not been updated past Fern/Rhode in Animus.

  • English is the only language past the Mossbacks.

  • There are missing visual assets, narrative, and mini-games in the fight with The Aspects.

  • New Content

  • The Clash is now finished and fully implemented.

  • You can now do battle with

    The Aspects

    in a prototype form.

  • This encounter is not finished as there are many missing combat mini-games and narrative. These will be added during February in patches I will launch throughout the month. There was simply too much art and implementation work to get this done in a reasonable time. This month was setting up and designing all of these mini-games so we can build them all. It's a bit imbalanced and has programmer art at the moment but that's ok.

  • The ARG has been updated with additional content.

  • Bug Fixes

  • Fixed a softlock when progressing through

    The Clash

    using an old save file set to the end of the Mossbacks section.

  • Terry now fades out in

    The Clash

    after Emelios cutscene.

  • Manias

    axolotl form

    talky is now aligned on textboxes.

  • Sheldons soundtrack in

    The Clash

    no longer plays after he leaves.

  • Breaking one of

    Ferns flowers in The Clash

    must now be intentional.

  • The correct weapon is now thrown during combat with

    Rhode during the Slash minigame.

  • The texture page for

    Rhodes combat

    now only contains textures from that scene.

  • Bug Reporting

  • Please report any issues on our official Discord at https://discord.gg/piratesoftware

  • There is a channel called #heartbound-ticket where you can report stuff!

  • Include a screenshot, it makes things much easier to fix!

  • Upcoming Content

  • Animus final fight scene.

Source

Steam News / 31 January 2026

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