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Steam News30 August 20214y ago

v1.0.2 - Revised one of the tweaks

- Spell damage is back to normal! - For two-ish weeks, all players are BEEFIER! I published that last update with haste (got worried about players getting one-shotted).

Full notes

Full Heart Lock: A Cozy Intro To Spellcraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Balance
  • UI and audio
changed- For two-ish weeks, all players are BEEFIER!I published that last update with haste (got worried about players getting one-shotted). I played a bit yesterday, and got annoyed at how long thing were taking to kill, so I bumped spell damage back up the original values.
added- For two-ish weeks, all players are BEEFIER!Now, about that damage resistance. Players on older versions start their game with 10 health, resulting in a one-hit-death from literally everything in the game. Moving forward, players will start with 20 health (hint: if you need more health, there's a Health Booster very close to the Pillow Fort). To accommodate for players on older versions that start with only 10 health, I've added a damage resistance modifier that prevents players from getting one-hit-deaths.
changed- For two-ish weeks, all players are BEEFIER!Suggestion! If you are not very far in the game, find "Reset Save File" in the "Abilities & Modifiers" tab. Hitting this button will put your base health up to 20 points.
removed- For two-ish weeks, all players are BEEFIER!This is a temporary fix. I will be removing this in a 1-2 weeks to give players some time to catch up and get their base health above 10 points. This damage resistance tweak makes late-game players very tanky, so take advantage of this while you can.

Heart Lock: A Cozy Intro To Spellcraft changes

changedI published that last update with haste (got worried about players getting one-shotted). I played a bit yesterday, and got annoyed at how long thing were taking to kill, so I bumped spell damage back up the original values.
addedNow, about that damage resistance. Players on older versions start their game with 10 health, resulting in a one-hit-death from literally everything in the game. Moving forward, players will start with 20 health (hint: if you need more health, there's a Health Booster very close to the Pillow Fort). To accommodate for players on older versions that start with only 10 health, I've added a damage resistance modifier that prevents players from getting one-hit-deaths.
changedSuggestion! If you are not very far in the game, find "Reset Save File" in the "Abilities & Modifiers" tab. Hitting this button will put your base health up to 20 points.
removedThis is a temporary fix. I will be removing this in a 1-2 weeks to give players some time to catch up and get their base health above 10 points. This damage resistance tweak makes late-game players very tanky, so take advantage of this while you can.

- Spell damage is back to normal!

- For two-ish weeks, all players are BEEFIER!

I published that last update with haste (got worried about players getting one-shotted). I played a bit yesterday, and got annoyed at how long thing were taking to kill, so I bumped spell damage back up the original values.

Now, about that damage resistance. Players on older versions start their game with 10 health, resulting in a one-hit-death from literally everything in the game. Moving forward, players will start with 20 health (hint: if you need more health, there's a Health Booster very close to the Pillow Fort). To accommodate for players on older versions that start with only 10 health, I've added a damage resistance modifier that prevents players from getting one-hit-deaths.

Suggestion! If you are not very far in the game, find "Reset Save File" in the "Abilities & Modifiers" tab. Hitting this button will put your base health up to 20 points.

This is a temporary fix. I will be removing this in a 1-2 weeks to give players some time to catch up and get their base health above 10 points. This damage resistance tweak makes late-game players very tanky, so take advantage of this while you can.

Source

Steam News / 30 August 2021

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