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Steam News29 August 20214y ago

v1.0.2 - Some Balancing Tweaks

All enemies drop more dust! All critters no longer cast Shade spells (the dark blob that is difficult to see). These spells were originally designed in Mind Lock, of which has much brighter backgrounds.

Full notes

Full Heart Lock: A Cozy Intro To Spellcraft update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedAll critters no longer cast Shade spells (the dark blob that is difficult to see). These spells were originally designed in Mind Lock, of which has much brighter backgrounds. - To replace Shade spell, toasters now cast Glow spells. - Removed a toaster at the beginning of the level. - Added elemental barrier at beginning of the game to encourage players to test out different spells before fighting their first enemy. - Modified base player stats. Previously, new players could die in one hit. This was not intentional. You will notice the effect when resetting your save file. As a courtesy, ALL spells' base damage has been reduced temporarily. - We are actively fixing a bug in the music player, where Pillow Fort theme songs would (unintentionally) play during exploration. If you encounter issues with music, either rest at a Pillow Fort or use the "Play Next Song" button in your "Settings & Music" menu.

Heart Lock: A Cozy Intro To Spellcraft changes

changedAll critters no longer cast Shade spells (the dark blob that is difficult to see). These spells were originally designed in Mind Lock, of which has much brighter backgrounds. - To replace Shade spell, toasters now cast Glow spells. - Removed a toaster at the beginning of the level. - Added elemental barrier at beginning of the game to encourage players to test out different spells before fighting their first enemy. - Modified base player stats. Previously, new players could die in one hit. This was not intentional. You will notice the effect when resetting your save file. As a courtesy, ALL spells' base damage has been reduced temporarily. - We are actively fixing a bug in the music player, where Pillow Fort theme songs would (unintentionally) play during exploration. If you encounter issues with music, either rest at a Pillow Fort or use the "Play Next Song" button in your "Settings & Music" menu.

All enemies drop more dust!

  • All critters no longer cast Shade spells (the dark blob that is difficult to see). These spells were originally designed in Mind Lock, of which has much brighter backgrounds. - To replace Shade spell, toasters now cast Glow spells. - Removed a toaster at the beginning of the level. - Added elemental barrier at beginning of the game to encourage players to test out different spells before fighting their first enemy. - Modified base player stats. Previously, new players could die in one hit. This was not intentional. You will notice the effect when resetting your save file. As a courtesy, ALL spells' base damage has been reduced temporarily. - We are actively fixing a bug in the music player, where Pillow Fort theme songs would (unintentionally) play during exploration. If you encounter issues with music, either rest at a Pillow Fort or use the "Play Next Song" button in your "Settings & Music" menu.

Source

Steam News / 29 August 2021

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