Full notes
Full Heart in the Dark update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello together,
What changed
- Balance
Heart in the Dark changes
Besides working on the landscapes for Act 2 to Act 9, I made some changes to the game mechanics, which are now live and can be tested.
-Add Wwise to the project. -Add a combat armor which build up piece by piece on the character, higher your combos goes more pieces will appear and increase the damage to the attacks. -Adjust the jump button of the gamepad for better air controls. -Adjust the stamina consumption of dodging from 50 to 5 in the tactical movement mode and in the normal mode from 60 to 20. -Adjust the animation speed of attacks when hitting enemies.
Here are the first glances of Act 2
and Act 3
Source
Changelog.gg summarizes and formats this update. How we read updates.
