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Latest Heart in the Dark updates
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- Heart in the Dark
Patch 01.24
Hello together, Before I am continuing the work on the rest of the story acts, I made a few additions and changes. -Add a move to target system while in time-shift mode -Add animation for the sprint boost in air -Add ai…
Announcement1 changeGameplay - Heart in the Dark
Patch 11.23
Hello together, Besides working on the landscapes for Act 2 to Act 9, I made some changes to the game mechanics, which are now live and can be tested. -Add Wwise to the project. -Add a combat armor which build up piece…
Announcement1 change1 numericBalance - Heart in the Dark
Development Heart in the Dark
Hello together, Act 1 is finished, in this state it gives a good idea how Heart in the Dark will feels and look like. As I am working alone on the project, I have to spend the time wisely to finish the game as soon as p…
Announcement - Heart in the Dark
Public Test Patch 02.23.2
Add magic eyes (can watch trough walls) - Add special ability UI - Add special ability level up logic - Adjust XP gain - Adjust particle effects - Adjust ranking combat counter
Announcement1 changeUI/audio - Heart in the Dark
Patch 02.23
-Add collectible items in Act 1 -Changed puzzle difficulty Act 1 -Changed Boss difficulty in Act 1 -Reworked main menu interface -Reworked gameplay interface -Changed interface description -Reworked loading screen logic…
Store1 change - Heart in the Dark
Patch 01.23.2
New loading screen logic Reworked animation for combat tactic movement Reworked jump logic Higher chance to hit special item with alchemy Reworked stamina logic New enemy death logic
Store1 change - Heart in the Dark
Patch 01.23
Reworked Enemy melee attack logic Reworked Enemy animation logic Reworked Boss fight Fixed frame rate drop in the first map (Dahuam)
Announcement1 changeFixMaps - Heart in the Dark
Hotfix 12.22.2
Hotfix Dahuam Landscape
Announcement1 changeFixGameplay - Heart in the Dark
Patch 12.22.2
New elemental combo effects and attacks
Announcement1 changeGameplay - Heart in the Dark
Patch 12.22
New combo system with 13 new attacks New music logic and 17 new music tracks Reworked AI perception Reworked door logic Reworked jump and glide mechanic Reworked target system Reworked sound effects for element attacks,…
Announcement1 changeUI/audio - Heart in the Dark
Patch 11.22 The Story begins
Story mechanic Story act 1 New collectibles New sound effects New lighting New elemental Armor
Announcement1 changeBalance - Heart in the Dark
Patch 9.22
More items to collect New traps New camera movement New controls New health system New stamina armor
Announcement1 changeBalance - Heart in the Dark
NEW UPDATE COMING SOON!
I had updated the game from Unreal Engine 4.23 to 4.27 and with it comes a howl new set of features Some new features: Alchemy system Inventory system Collectable items Optimized shaders New combo system New target syst…
Store5 changes1 numericGameplay - Heart in the Dark
Heart in the Dark What is NEW
Hey out there I changed and integrated the following... Stamina regeneration and the counter of the actions Leonidon makes - In air Leonidon can now glide and expand his air time - Charged attack on the ground - Expand…
Announcement2 changesGameplay - Heart in the Dark
Heart in the Dark Update
Update: Tutorial - Jump mechanic - Free View - Combo-attack phase 1 - Dahuam world - Act 1 world - Simple puzzle mechanic - Sound logic - AI behavior SOON available the PLAYTEST feature of STEAM
Announcement1 changeUI/audio - Heart in the Dark
NEW world "Dahuam" the start of the adventure...
Announcement



