In this update5
Full notes
Full Heal The Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Heal The Survivors changes
This round of changes includes a couple Gameplay additions, some new art, a bunch more UI improvements continuing from last patch, and a ton of backend reworks and cleanups. This patch will go live early this week, as soon as all stores are ready to publish.
Heal The Survivors Patch Notes
App Version 1.1.2
2025-01-20 - 2025-02-01
Gameplay
once you get past the Pharmacy for the first time, random patients will leave sickness on the floor, that slows down anyone who stands in it! - once you get past the Doctor's Office for the first time, random patients will stop following you and go where they please!
Customization
added 2 new seasonal backgrounds
UI
reworked a dupe button theme into the main one - added theme colors to progress bars in Upgrades / UMM menus - applied theme colors to new main menu highlights for text/icons, removed old static image - created proper greyback theme, dark not light this time, applied to all greybacks - fixed upgrades/UMM having png for a greyback derp - removed a dot from backpack description - fixed tutorial titles being hardcoded image - fixed gameover subtitles behind their greybacks - updated upgrades/umm progress bars to show words when maxxed - similar words applied to levelup/pause, with improved progress bars
Backend
finally fully fixed patient pushback, node is an area not physics body now, i swear for real this time - updated more RigidBody2D to Area2D : xp, coins, coffee, ambulance - upgrades progress bar updating code greatly improved and optimized with proper label settings - reorganized all code files by theme/scene/script still with subs for menus and tools
Source
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