Full notes
Full Headbangers in Holiday Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
For this release, the inventory system has had substantial overhaul. Most notably player now has ability to throw active items, effectively turning explosive items into grenades. This is one of many planned substantial behind the scenes changes laying pathway for additional content and items.
Implemented throwable inventory items (L1 / LB / E)
Implemented drop / place inventory (hold DPAD Down / hold G)
Inventory is now automatically picked up, unless dropped / placed by player
Picking up new items won't automatically change active item anymore
Added new bomber inventory item found on residential levels
Added particle effects for burning elves, blown up items and enemies
Fixed water gun particle effects
Fixed Mall level parking lot to single level
Fixed Mall level camera sometimes prematurely moving to the next room
Fixed burning elves leaving duplicate corpses
Source
Changelog.gg summarizes and formats this update. How we read updates.
