In this update2
Full notes
Full Hazordhu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Hazordhu changes
Another week behind us, and another update for everyone! :)
Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on the forums! While you're there, share some tales of your adventures!
Additions
Added keyboard Combat Control
- Refined ArcheryIncreased range of bows and crossbows, added a more intuitive ui for archery
Bows and Crossbows no longer automatically release after a period of time.
Archery now uses Adrenaline. When Adrenaline reaches 0, they become very difficult to aim
Bug Fixes
Mounts now load their harness overlays in properly
Storage Containers (Chests and Carts) now properly save their contents
Counters no longer delete each other
Bookshelves and Chests now keep their pixel offsets when they load
All windows now highlight properly when moused over
Tweaks to animal's combat stats (This should make them slightly easier to fight, especially with better equipment)
Happy Roleplaying!
Source
Changelog.gg summarizes and formats this update. How we read updates.
