Full notes
Full Haydee 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Store
This update intruduces some fixes and new functionality for modders.
Fixes:
Area and Dispatch Components reacting to dead pawns issue is fixed
DamageKill calling from OnDispatch causing a crash issue is fixed
Physics manupulations from OnDispatch issues are fixed
Character movement after Fade issue is fixed
"M-512" labels from NSola 7 campaign are changed into the proper labeling (at last!)
New stuff:
Characters now can blink even not targeting the camera
Shotgun spread updated. First shell always hits the aiming target
New outfit objects "checks" are introduced to switch outfit parameters independently from each other. Default character slot "Stuff" (Webbing) is changed into checks. See HaydeeStuff.extend for an example.
Source
Changelog.gg summarizes and formats this update. How we read updates.
