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Steam News4 July 20196y ago

Update #9: Climbing Test, Network Player Improvements

Hey all! This week’s updates is mostly art improvements and bug fixes. We’ve also tried out a new way of doing climbing - let us know what you think!

Full notes

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What changed

7 fixes3 additions4 changes0 removals
  • Gameplay
  • Fixes
addedHey all! This week’s updates is mostly art improvements and bug fixes. We’ve also tried out a new way of doing climbing - let us know what you think! It’s still not quite there but it feels like a different and good direction. We’ve also done some bug fixes and some improvements for the networked version of the player. <3 -Webble
changedTuning ChangesChanged the climbing to be applied at a point at the top of the player which gives climbing a very different feel
addedTuning ChangesRemoved the ‘forward’ force for climbing - may add it back at some point but for now it’s disabled to make climbing more stable
changedTuning ChangesIncreased upwards climbing force
changedTuning ChangesReduced rotation speed while on ground slightly
changedTuning ChangesReduced gravity slightly

Hey all! This week’s updates is mostly art improvements and bug fixes. We’ve also tried out a new way of doing climbing - let us know what you think! It’s still not quite there but it feels like a different and good direction. We’ve also done some bug fixes and some improvements for the networked version of the player. <3 -Webble

Tuning Changes

  • Upped the stun threshold again for players to make grappling more viable and reduce accidental stuns

  • Changed the climbing to be applied at a point at the top of the player which gives climbing a very different feel

  • Removed the ‘forward’ force for climbing - may add it back at some point but for now it’s disabled to make climbing more stable

  • Increased upwards climbing force

  • Reduced rotation speed while on ground slightly

  • Reduced gravity slightly

Level Fixes

  • Crusher level new art

  • Trying out a ‘shark boundary’ on the minisub level

  • Hole in the center of jetpack level larger

  • Revised Aero ‘floating island’ level

Bug Fixes

  • Fixed issue with spawn points being incorrect in some levels

  • Fixed issue with Super Kevin’s blue flash not being networked

  • Fixed boat in cave not properly networked

  • Fixed cart in jetpack level not being properly networked

Source

Steam News / 4 July 2019

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