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Steam News11 November 20196y ago

Update #12: GUI Overhaul, Mouse Controls, Hyperspeed Tuning

Hey everybody! The massive GUI update is live! We’ve completely redone the interface for creating and joining games of Havocado. This should make it easier to find a game to join and to generally get around in the game.

Full notes

Full Havocado: Ragdoll Fighter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Server
  • Fixes
addedHey everybody! The massive GUI update is live! We’ve completely redone the interface for creating and joining games of Havocado. This should make it easier to find a game to join and to generally get around in the game.
addedWe’re also trying a totally different tuning for the game: it’s fast fast fast! You now automatically pick up weapons. You also HUCK stuff when you drop it now. Anything can be a weapon if you throw it accurately. We’ve added a dash move to the basic punch which helps to move around quickly and to dodge. We’ve also added a wall jump to make it easier to climb large structures and to make getting around easier. It’s pretty different. Let us know what you think!
addedAlso due to multiple requests we’ve added a mouse-centric control scheme. If you join as a keyboard and mouse player, your character now aims at a cursor and uses WASD to strafe and move.
addedNew StuffTotal GUI overhaul with better server hosting/creation and online game joining Steam post image Steam post image Steam post image
addedNew Stuff4 new levels
addedNew StuffNew mouse-aim control scheme for players without controllers

Hey everybody! The massive GUI update is live! We’ve completely redone the interface for creating and joining games of Havocado. This should make it easier to find a game to join and to generally get around in the game.

We’re also trying a totally different tuning for the game: it’s fast fast fast! You now automatically pick up weapons. You also HUCK stuff when you drop it now. Anything can be a weapon if you throw it accurately. We’ve added a dash move to the basic punch which helps to move around quickly and to dodge. We’ve also added a wall jump to make it easier to climb large structures and to make getting around easier. It’s pretty different. Let us know what you think!

Also due to multiple requests we’ve added a mouse-centric control scheme. If you join as a keyboard and mouse player, your character now aims at a cursor and uses WASD to strafe and move.

<3

-Webble

New Stuff

  • Total GUI overhaul with better server hosting/creation and online game joining

    Steam post image

    Steam post image

    Steam post image

  • 4 new levels

  • New mouse-aim control scheme for players without controllers

  • New moves; throwing, dashing, wall jump

  • Total tuning overhaul - much faster movement

  • Screen shake and hit effects added

Tuning Changes

  • Base player movement now done with joint movement rather than forces

  • Player speed up

  • Player friction much higher on the ground (can stop quickly even though you move faster)

  • Fire time down

  • Stun time down

  • Guns fire faster

  • Melee animations redone

  • Retuned jetpack

Bug Fixes

  • Fixed a million bugs we caused by redoing all this stuff

  • Fixed mid-game joining while other people are loading the game (shouldn’t break now!)

Source

Steam News / 11 November 2019

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