Full notes
Full Havocado: Ragdoll Fighter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Hey all! This week we’ve also added a new gun: SHARK LAUNCHER. Pretty self explanatory, tbh. Just point and shoot. Then run. Probably best to run. We’ve also done an overhaul to the way that grabbing works that should make climbing better and easier. The player now maintains a list of all grabbable objects around them and tries to grab the nearest thing, sorted by importance. This means that you should be able to grab what you want a lot more naturally. For example, if you’re falling off a cliff, you should be able to grab on and save yourself a lot more often. There’s also two new secret in progress levels and another level involving flying drones. Enjoy! <3 Full Changelog:
New Features
New and improved targeting, grabbing and climbing
Added special stun trigger
New Content
Added Secret Cave level
Added Secret Moon Pool level
Added Air Battle level
Added sound to cars in Highway level
Water Jetpack
Shark Launcher
Added Claw Drone vehicle
Added Scoop Drone vehicle
Tuning Changes
Further tweaking of weapon spawning timings/logic
Tweaked Drone speed, especially vertical
Don’t allow player’s heads to stun one another
Level Fixes
Fixed weird spawn issues in car level
Fixed collision along the rim in Whirlpool
Fixed force zones in fan levels
Fixed force zones in airlocks
Fixed issue where four water guns spawned in Skull Island level
Bug Fixes
Region selection should now show after steam invite
Fixed issue with invites not working for Headhunters
Cars in car level should be fixed
Don’t allow ropes to stun you when you’re grabbed on to them
Source
Changelog.gg summarizes and formats this update. How we read updates.
