Update log
Full HAVKER-MAN X update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- UI and audio
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v0.52.1 Change list
- Removed random w from controls list.
- Added steps to make getting out of sewer water easier.
- Fixed crouch invincibility bug.
- Adjusted Yukon-38 Paths to add more variety.
- Lowered gib heal amount from 15 to 5
- Removed Tek-8 from random crate drop list.
- Removed Ring of Wealth Procurement from random crate drop list.
- Added a few new decorative signs to Dead Town.
- Increased the HP gained on several consumables.
- Removed blank "Date" label from Quest Log.
- Corrected typos.
- Added additional dialogue to some characters.
- Made TSCBF light sphere breakable.
- Replaced some of the Ruins with Towers in Dead Town.
- Added message when player attempts to consume an item while already at full health
- Added notes explaining payouts of Gamble Machines.
- Added additional world geometry and paths to some locations.
- Made it possible to close notes with the interact key.
- Added additional NPC with Dialogue to Data Zenter.
- Increased Bullet projectile speed from 40 to 45.
- Adjusted lean speed.
- Added education notification when a new augment is discovered.
- Fixed an issue where the cursor would disappear after pressing ESC while the ATM UI is open.
- Fixed an issue with inconsistent corpse colliders.
- Fixed an issue where some doors could not be opened by NPCs in Data Zenter.
- Fixed UI Clipping issue in Settings.
- Fixed an issue where the player could not interact with after closing the Quest Log.
- Fixed an issue where money was not correctly lost upon death.
- Fixed an issue where the player could be invincible in the Dead Town Offices.
- Fixed an issue where the Dead Town Office door could not be unlocked.
- Fixed several quest sequence breaks.
Source
