Haven & Hearth
Steam News 5 March 20262mo ago

Game Development: Melon Support

We've been developing, and here's what's new. New Implementations ----------------------- Added "Watermelon", a crop. Key Fixes ----------------------- Reworked the mine support display to one which properly indicates t…

Update log

Full Haven & Hearth update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes8 additions3 changes0 removals
  • Gameplay
  • Maps
  • Balance
addedWe've been developing, and here's what's new.
addedNew Implementations -----------------------
addedAdded "Watermelon", a crop.
addedReworked the mine support display to one which properly indicates the actually supported tiles, rather than a somewhat difficult to read radius. The tiles indicated as supported are visually distinct; if only covered by a damaged support, if covered by mutliple supports, or if in the placement mode for a new support. Let us know your mileage, and feel free to suggest improvements.
changedReworked the (mini)map handling, in that: You can zoom in further. Terrain types now present a tooltip when hovered over in the map view. Map icons (e.g. herbs) now present proper tooltips. Clicking an icon should now always imply clicking the icon you have a tooltip for.
addedAdded variable materials to "Tanning Tub"s, such that they now reflect the woods they were made from. You love to see it.

We've been developing, and here's what's new.

New Implementations -----------------------

  • Added "Watermelon", a crop.

Key Fixes -----------------------

  • Reworked the mine support display to one which properly indicates the actually supported tiles, rather than a somewhat difficult to read radius. The tiles indicated as supported are visually distinct; if only covered by a damaged support, if covered by mutliple supports, or if in the placement mode for a new support. Let us know your mileage, and feel free to suggest improvements.

  • Reworked the (mini)map handling, in that:

    • You can zoom in further.

    • Terrain types now present a tooltip when hovered over in the map view.

    • Map icons (e.g. herbs) now present proper tooltips.

    • Clicking an icon should now always imply clicking the icon you have a tooltip for.

  • Added variable materials to "Tanning Tub"s, such that they now reflect the woods they were made from. You love to see it.

Small Fixes -----------------------

  • Increased inventory of "Oven" from 4x2 to 6x3. Suggested here.

  • "Beaver Teeth" and "Beaver Tail" can now be held in the "Poacher's Pouch".

  • Added readable tooltips to most natural terrains. Will fix pavings as well.

  • Added a descriptive text to "Boar Tusk Snuff".

  • "Hartshorn Salve" now determines its quality by Perception/Lore, rather than Dex/Sewing/Lore, which was always a copypasta error.

As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $7, is the "Caterpillar Capotain".

$7

A caterpillar found this hat, fell in love, and has been running excited circles around the brim ever since!

All Gold & Silver subscribers have been awarded the "Caterpillar Capotain", free of charge.

In the Pipe -----------------------

UPDATE YOUR CLIENTS

... for the new minimap changes.

Enjoy!

Source

Steam News / 5 March 2026

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