Full notes
Full Haulin' Oats update
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What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Haulin' Oats changes
Howdy, long-haul truckers! So after a few delays and much gnashing of teeth, we are finally releasing Haulin' Oats into Early Access on Itch.io in the form of version 0.2.3!
Itch.io purchasers will get access to the full game but are limited to singleplayer as all the multiplayer features rely on Steamworks. However, Itch.io folks also get Steam keys which can be activated but won't unlock the game on Steam until March 9th.
Speaking of, the game will finally release into Early Access on Steam on March 9th. If that wasn't clear already.
Users on each platform can keep up to date on what we are fixing and adding as we go. We are also taking lots of user submissions for ideas on improvement through this Early Access period. You can see a list of all the cool stuff that will be added in through our community forums.
The change-log for those of you curious enough:
Added: non-Steam platforms for singleplayer
Added: Steam stats for achievements on Steam platform
Added: trips meter now has tooltip
- Changedmost runs leaderboard changed to most unnecessary waits
Changed: pieces move faster they longer they are moving
Changed: some animations
Fixed: issue where save/load file may crash game
Fixed: minor problems with API
Fixed: various issues with target selection during card draws
Fixed: incorrect text file ID for Incident card 18
Fixed: graphical mistake on Encounter card 47
Fixed: cost on Encounter card 40
Fixed: weird sub-title placement on Incident cards
Fixed: player getting double-charged if they roll a 7 on Motel outcome
Fixed: various small issues with Hitchhiker system
Fixed: weird double-roll issue on Motel adn Curse squares
Fixed: missing Tow bot logic on Road Killed square
Fixed: player not discarding Incident card 41 when delivery blocked
Fixed: dice result card alignment and spacing for all card draw squares
Fixed: some minor text in localization file / game
Fixed: text on Incident card 20 is missing
Fixed: possible soft-lock during Encounter result card
Fixed: stats associated with wins / game-over
Removed: sync data option, using Steam Cloud instead
More coming very soon!
Source
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