Update history
Latest HASTE: Real-Time Card Combat updates
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- HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.4
General Changes Added a 'world map' intro cutscene to the tutorial.
Announcement1 changeMaps - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.3
General Changes Reimplemented the tutorial with reference to the new mechanics. Balance changes Adjusted number of Guard Points Gameplay Changes The ratio of damage vs provisional damage when a hero has Guard Points adj…
Announcement10 changes1 numericGameplay - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.2
Balance changes Adjusted cooldown time from 1.0s to 0.8s per 'mana'. Adjusted number of Guard Points for each hero to accommodate the changes to provisional health. Gameplay Changes The ratio of damage vs provisional da…
Announcement9 changes3 numericBalance - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.1
Patch to resolve an issue introduced in 1.1.0 where teams with Lynx would draw an excessive number of 'Loaded Dice' cards.
Announcement1 changeGameplay - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.0
Haste Demo - 1.1.0 Posted: May 2nd 2022 Gameplay Replaced the current 'Action Point' system with a new experimental system. Cards no longer deplete a pool of 'action points' which must be regenerated. Instead when cards…
Patch notes9 changesFixBalance - HASTE: Real-Time Card Combat
Major Feature Update
Over the past several months, we have been hard at work making Haste a deeper and more engaging experience. We've taken a step back to re-evaluate all of the original systems to maximize Haste's potential. We took a loo…
Store7 changesGameplayBalance

