Full notes
Full Hardland update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Compatibility
- UI and audio
Hardland changes
A bug uncovered is a bug fixed.
Added missing interactions and cameras for two Town of Fortuna benches.
Added a missing interaction and camera for the Barry's Field bench.
Wolf riding tweaks. HOW TO PLAY THE RELEASE CANDIDATE
Go to your Steam Library.
Right click on Hardland, and go to Properties, then Betas.
Enter the beta access code WhereTheFoxIs, hit check code, and select full_beta from the drop-down list.
That's it! Steam will download the release candidate for you. OTHER CHANGES
Fixed a bug where "Press E to stand up." couldn't be seen when sitting on the benches.
Allow menu entries to be selected while its still fading in (for a smoother user experience).
Don't show the menu entry selected with the gamepad when using the mouse.
Fixed a bug where the pause menu would work incorrectly on ultra-wide monitors.
Fixed a bug where the orientation of e.g. the wild boar could change rapidly from one frame to the next when standing close to water.
Fixed a bug where you could go to sleep while riding mounts.
SPOILER SECTION
Waking up would be buggy and loading the save would make Freja unavailable for the rest of the game.
Added a talking Wood Elf to Port Pulgar roof.
Custom camera angles for Jane and Mary.
Fixed a bug where Colonel Lutz would reappear on the ground floor after migrating a save game when he's already on the balcony.
Playable wolf can walk with the sneak button.
EXTREME SPOILER SECTION
If you die in the secret ending, you will be teleported back to an entrance with a new text sequence.
And just let me know on the forum if you stumble across something else worth fixing. Kimmo
Source
Changelog.gg summarizes and formats this update. How we read updates.
