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Full Happy Bones Infernal update
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What changed
- Gameplay
Happy Bones Infernal changes
Well, I've been quiet lately, and I likely will be for the very near future. I've been taking a break from developing to partake in my usual vocation in different parts of the country! Gotta' make that paper am I right?
So I'm here today to address the big looming question above...What is Next?!
What's next for Happy Bones?! What's next for Frosted Fears in general?! Well let's start off strong here...
ACT 2 BABY!
*ACT 1 SPOILERS BELOW*
Taking place 5 years after the ending of Act I, Act II focuses on a world that has learned to live with demons as an everyday threat. Laura and Waverly set off to a particular destination in a last ditch effort to finish what they started so many years earlier.
Why do demons continue to appear?
What did Laura find out about the Alpha-Humans?
Will the world ever be able to return to normal?
All will be answered in this epic and moving conclusion to Happy Bones Infernal!
In Act II you'll play as a new character, Ophelia!
What is Ophelia's role in all this?
You'll have to wait and see!
Act II will be a standalone campaign, so you won't have to mess up your Act I Endgame files or even complete Act I to start!
Additionally, the entire game's camera system is being reworked right now to have an automatic optimal camera angle upon entering every room, as the camera has been a complaint that I have heard about the game. You'll still be able to control the camera, it's just going to be a lot smarter now when entering rooms.
More details on Act II will be announced later this year.
What else?
I'm happy to announce that I've begun working on a game that ISN'T AN RPG?!?!?
Plunder Hunter
Plunder Hunter is an aquatic themed Shoot-Em-Up style game with narrative elements!
I'll have more details and a trailer on it later on, but that's all for now!
As always, thank you all for playing and being the best fans ever :)!
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