In this update3
Full notes
Full Happy Bones Infernal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
Happy Bones Infernal changes
It has been an incredible first week for Happy Bones Infernal!
I truly can't thank you all enough!
From the support you show each other in the forums, to the support you show me, I thank every last one of you and I truly believe that this is one of the finest communities on Steam!
So tonight at 7pm CST (3/22/22) , I'll be releasing the first update for Happy Bones Infernal! It's not a major update by any means, but it will be adding a new area and challenge to those who have completed the game...
The Tower of Nightmare!
Bosses from the first Happy Bones game have appeared in this tower!
But is everything as it seems?
What sort of trickery has caused this and why?
Experience new versions of the original bosses, complete with their original boss music!
Loot upgraded versions of items in addition to new ones!
Conquer the whole tower to receive a ring that MAXIMIZES a characters agility, allowing them to move first almost every time.
Additionally, the enemies found inside the tower have a considerably higher chance of dropping a Glowing Ore!
Players who have completed the game can access the new area via a portal that appears in the Eastern Woods!
I hope you enjoy this update, truly.
As always,
Thank You For Playing!
Much Love!
-FrostedFears
Source
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