# Changelog v1.0.5 ## [1.0.5] ### Changes - Rocket Fist now applies knockdown - Smooth turning over snap turning now, hold the right thumbstick to continue turning - Improved Dynamic Camera for spectators.
Full notes
Full Hand to Hand Combat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions0 changes1 removal
Balance
removed## [1.0.5] ### Changes - Rocket Fist now applies knockdown - Smooth turning over snap turning now, hold the right thumbstick to continue turning - Improved Dynamic Camera for spectators. (Found in the default menu screen, drop this camera in your world to attach it to a boom, then adjust it in your roomscale to get cool videos!) - Claws Ability now stays until used, you no longer need to hold the gesture to keep them active. - Minor Changes to tutorial to include more detailed instructions. - Auto Slow Down Time in combat- If you are near default time dialation, your slow motion reflexes will automatically activate. - Better Charge Shot 2- better hitbox recognition means more reliable damage at close range. - Better Blast Attack Scaling- hold longer to charge more, means bigger attack
Hand to Hand Combat changes
removed## [1.0.5] ### Changes - Rocket Fist now applies knockdown - Smooth turning over snap turning now, hold the right thumbstick to continue turning - Improved Dynamic Camera for spectators. (Found in the default menu screen, drop this camera in your world to attach it to a boom, then adjust it in your roomscale to get cool videos!) - Claws Ability now stays until used, you no longer need to hold the gesture to keep them active. - Minor Changes to tutorial to include more detailed instructions. - Auto Slow Down Time in combat- If you are near default time dialation, your slow motion reflexes will automatically activate. - Better Charge Shot 2- better hitbox recognition means more reliable damage at close range. - Better Blast Attack Scaling- hold longer to charge more, means bigger attack
# Changelog v1.0.5
## [1.0.5] ### Changes - Rocket Fist now applies knockdown - Smooth turning over snap turning now, hold the right thumbstick to continue turning - Improved Dynamic Camera for spectators. (Found in the default menu screen, drop this camera in your world to attach it to a boom, then adjust it in your roomscale to get cool videos!) - Claws Ability now stays until used, you no longer need to hold the gesture to keep them active. - Minor Changes to tutorial to include more detailed instructions. - Auto Slow Down Time in combat- If you are near default time dialation, your slow motion reflexes will automatically activate. - Better Charge Shot 2- better hitbox recognition means more reliable damage at close range. - Better Blast Attack Scaling- hold longer to charge more, means bigger attack