In this update5
Full notes
Full Hamster Scramble update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- UI and audio
- Maps
- Store
- Gameplay
- Fixes
Hamster Scramble changes
Greetings, Hamsters Everywhere. 🐹
Time flew by so quickly, but here we are again with a new update. First of all, we want to thank our players and community members for sharing their feedback. We also appreciate those brave players who took on the challenge and participated in our Fastest Time Event.
➝ You can see the results and the winners’ names here
As we promised you before we will keep posting monthly development logs, and keep you in the loop of what we are working on.
This update has content changes, visual changes, audio changes, bug fixes, and some other changes.
We hope you love the update as much as we do. We value your feedback and support, and we can’t wait to bring you more amazing content in the future. Thank you for being part of the Hamsters family! ❤️
Do not forget to join us on Discord so that you don't miss our upcoming events and stay up to date with the game's progress.
Let’s dive in.🐹
Content Changes
Added Mount Bolor and Conch Cove to the shop in the demo. Try out these new stages!
Updated some Clear stages to have a set seed for hamster spawns.
Visual Changes
Sped up the score meter in puzzle stages so there is not a big delay between earning enough points and registering the win.
New emote wheel assets.
Adjusted some sprite layers to make sure characters always render over stage elements.
Improved sprite layering in cutscenes.
Audio Changes
Music and ambiance were added to the intro story cutscene.
Updated attack sounds.
Other Changes
Updated village character dialogue to be additive and prioritize dialogue that has not been seen yet by the player.
Improved AI's ability to traverse certain levels.
Added a popup to the results windows to notify when a new item has been unlocked in the shop.
Bug Fixes
Fixed a few bugs with the Korean Translation.
fixed a bug causing characters to be in the wrong state in the character-select scene.
Fixed a bug causing the wrong description of a stage to appear in the map select.
Fixed some UI issues regarding the shopkeeper's dialogue boxes.
Fixed a bug causing the intro animation to start playing too early.
Fixed a bug allowing the jukebox to be closed during the animation of swapping records.
Fixed a bug preventing aim assist from displaying when in an online match.
Fixed a bug causing the Aim Assist button text to not change when clicked.
Fixed a bug causing stages to unlock beyond Chapter 1 in the demo.
Fixed a bug preventing the player from teaming with AI players in Survival mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
