Full notes
Full Hamster Hunter update
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What changed
- Gameplay
- Fixes
- Server
- Performance
Hamster Hunter changes
This update focuses on a bunch of errors reported over the last few weeks. Soon will be more content, stay tuned!
Fixed a bug preventing building on the second floor of the house
Fixed an error allowing plungers to dupe the Hamsters
Fixed errors allowing building previews to prop push
Fixed a bug causing Hamsters to spawn in the basement
Fixed hamsters teleporting and stuttering for non-host players in multiplayer
Fixed the Gauss Cannon turret's beam not appearing for non-host players in multiplayer
Fixed rabies foam not showing on breeding pens for the second player in multiplayer
Fixed Steam Deck & Controller Controls
Fixed the stove disappearing from a distance.
Fixed a crash when aiming at automation machines
Fixed multiplayer crashes when interacting with contraptions
Fixed a host crash when another player disconnected
Fixed a multiplayer crash when a player performed a curbstomp
Fixed drones duping hamsters already caught by a turret
Fixed losing your hamster when placing it in a full breeding pen in multiplayer
Fixed losing your hamster to a busy meat grinder in multiplayer
Fixed cannibal hamsters corrupting breeding pen genetics
Fixed placed objects and builds disappearing from saves after traveling between areas
Fixed deleted save files reappearing after quitting
Fixed corrupted saves not restoring from their backups
Fixed a crash when auto-hunter hamsters had no target to hunt
Fixed a crash when equipping items early in a play session
Fixed in-game notifications silently stopping after changing areas
Fixed a memory leak from ambient effect spawners
Fixed random crashes and quits on Steam Deck, Linux/Proton, and with overlays like ReShade and MangoHud
Source
Changelog.gg summarizes and formats this update. How we read updates.
