Full notes
Full Hamster Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
Multiplayer update is FINALLY here!
Torture those little bastards but now with your friends or enemies. Because Hamster Hunter brings us all together.
With this update comes some optimization, much needed quality of life as well as a few new features and functionality.
Although this update sadly or happily? Removes the shrine from the game. Why? Because it was shit...
It was buggy, had constant issues and really didn't fit the overall game feel and fun. Majority of players who used a shrine only did it for night time protection.
So with removing this night time is back for you all.. BUT There is a new "Scare Hamster" item you can place to protect a radius during night time :)
To play multiplayer you must complete the basic story line and you'll then get access to a room code you can share with friends who can then join.
Additions:
Added Multiplayer
Added the Scare Hamster Item
Added the ability to piss on friends
Added new settings menu for graphics, audio, controls, and FOV
Added multiplayer room codes
Added Down Syndrome trait to Genetics
Tranquilized hamsters now squeak
Removed shrine system; reworking for better fit.
Added new music.
Optimization / Changes:
Optimized Automation a little
Optimized the tunnel scene
Block rendering optimization
Hamster Gambling hamster racing now uses true random instead of pseudo-random
Polished various elements in apartment scene
Compacting hamsters count as kills
Fixes:
Fixed save slots displaying as #1 instead of #1, #2, #3
Fixed save deletion preventing new saves in the same slot without restart
Fixed incorrect lighting in certain tunnels
Fixed an error preventing you from stopping pee early
Fixed task UI scale in tunnels
Fixed periodic lag in Tunnel scene caused by excessive autosave frequency
Source
Changelog.gg summarizes and formats this update. How we read updates.
