Full notes
Full Hamster Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
Hamster Hunter Post Optimization Patch
This patch has a focus on fixing some saving system issues as well as a few other things. Plus setting some systems up
Optimization / Changes:
Optimized the saving + loading speed slightly (it's more obvious on lower end systems)
Added up to 5 backup saves to prevent a total corruption
Save system now saves to temp save files and upon completion is saved to prevent corruption if the game is crashed or closed during saving
Increased auto save frequency to be every 60 seconds
Fixes:
Fixed an error causing glass blocks to be reverted to standard when reloaded
Fixed an error causing quests to not progress in certain instances
Fixed a problem where shrine blood waves would not end
This also includes a lot of internal work setting up for a potential mobile release as well as some setup for future updates :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
