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Steam News6 June 20261mo ago

0.6.6 Patch

This patch aims at increasing the randomization in generating mazes' layout. Maze size and dimensions ratio is not fixed anymore and is randomly chosen Parameters responsible for mazes complexity are now randomly chosen

Full notes

Full Halls of Nyarlathotep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions0 changes0 removals
  • Fixes
  • Maps
fixedMaze size and dimensions ratio is not fixed anymore and is randomly chosen
fixedNumber of enemies in the maze is now randomly chosen instead of fixed per submaze
fixedFixed map display in vertical mazes

Halls of Nyarlathotep changes

fixedMaze size and dimensions ratio is not fixed anymore and is randomly chosen
fixedNumber of enemies in the maze is now randomly chosen instead of fixed per submaze
fixedFixed map display in vertical mazes

This patch aims at increasing the randomization in generating mazes' layout.

  1. Maze size and dimensions ratio is not fixed anymore and is randomly chosen

  2. Parameters responsible for mazes complexity are now randomly chosen from standard distribution

  3. Number of enemies in the maze is now randomly chosen instead of fixed per submaze

  4. Fixed map display in vertical mazes

Source

Steam News / 6 June 2026

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