Full notes
Full Halls of Nyarlathotep update
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What changed
- Fixes
- Maps
Halls of Nyarlathotep changes
This patch aims at increasing the randomization in generating mazes' layout.
Maze size and dimensions ratio is not fixed anymore and is randomly chosen
Parameters responsible for mazes complexity are now randomly chosen from standard distribution
Number of enemies in the maze is now randomly chosen instead of fixed per submaze
Fixed map display in vertical mazes
Source
Changelog.gg summarizes and formats this update. How we read updates.
