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Steam News2 June 20261mo ago

0.6.5 Update - Wen'thauq Second Phase

0.6.5 Update is live! This is the first content update after Early Access launch. It focuses mainly on the boss fight in the Leng biome.

In this update1

Full notes

Full Halls of Nyarlathotep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions5 changes0 removals
  • Maps
  • Events
  • Gameplay
  • Balance
  • Performance
  • UI and audio
added0.6.5 Update is live!This is the first content update after Early Access launch. It focuses mainly on the boss fight in the Leng biome. Additionally, we received some feedback regarding balance and introduced lots of changes to weapons and sigils.
changed0.6.5 Update is live!Next update will cover improved randomization of maze generation. After that, we move on to Lore and Challenge rooms as this is a big system that will affect the core loop and traversal of the labyrinth.
added0.6.5 Update is live!Wen'thauq second phase has been added!
added0.6.5 Update is live!New Sigil - Primordial Fury
changed0.6.5 Update is live!Changed how Clarity Sigil works - it now additionally deals damage dependent on Sanity regained
changed0.6.5 Update is live!Decreased time needed for Lightning Gun to cool off

Halls of Nyarlathotep changes

addedThis is the first content update after Early Access launch. It focuses mainly on the boss fight in the Leng biome. Additionally, we received some feedback regarding balance and introduced lots of changes to weapons and sigils.
changedNext update will cover improved randomization of maze generation. After that, we move on to Lore and Challenge rooms as this is a big system that will affect the core loop and traversal of the labyrinth.
addedWen'thauq second phase has been added!
addedNew Sigil - Primordial Fury
changedChanged how Clarity Sigil works - it now additionally deals damage dependent on Sanity regained

0.6.5 Update is live!

This is the first content update after Early Access launch. It focuses mainly on the boss fight in the Leng biome. Additionally, we received some feedback regarding balance and introduced lots of changes to weapons and sigils.

Next update will cover improved randomization of maze generation. After that, we move on to Lore and Challenge rooms as this is a big system that will affect the core loop and traversal of the labyrinth.

Patch notes:

  • Wen'thauq second phase has been added!

  • New Sigil - Primordial Fury

  • Changed how Clarity Sigil works - it now additionally deals damage dependent on Sanity regained

  • Tweaks to Wen'thauq fight parameters

  • Balancing of most Sigils

  • Decreased time needed for Lightning Gun to cool off

  • Attempt at increasing performance of Wen'thauq arena and some particle system

  • Losing sanity from any source should now correctly reset relaxation timer (the one that allows the player to regain sanity)

  • Fixed invalid damage reduction modifiers

  • Major Necronomicon balancing and changes

  • Fixed Color ex Spatio spell incorrectly giving enemies damage reduction instead of weakening them

  • Added sound to Tindalo traps

  • Fixed Discord button and going back from that screen

Thanks for support. Please share your feedback and report bugs to the Discord server!

Source

Steam News / 2 June 2026

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