What changed
1 fix1 addition0 changes0 removals
addedGood Evening, Everyone! We've been working diligently to try and answer concerns while keeping our promise to expand the game and story with every major update. For this first major update, you can expect A LOT of improvements, new systems and bugfixes! With our new reworked game sequencing systems, you'll see more direct impacts from drinking the beer, and longer/more linear gameplay!
fixedVersion 0.9.1 (A) - Major Update [Notable ChangesFixes ToT/Game: Player frozen after hiding instructions screen early ToT/Game: Layers not properly hiding on some machines ToT/Game: Credit Scene rolling for all three endings instead of winning ending ToT/Game: Significant tweaks to Gameplay for stability Improvements Audio/SFX: Edited Baylie (Trick or Treat) Audio/SFX: Edited Credits Music/ Speed ToT/Code: Migrated game sequencing to reworked Time/Watch System (Also lengthens game-play) ToT/Code: Migrated reworked beer system into new sequencing ToT/Environment: Overall Lighting/HDR (Reduced darkness) Additions Audio/SFX: Door slamming Audio/SFX: Environment Sounds Audio/SFX: JSs Audio/SFX: Misc Sounds ToT/Story: 1 Bedroom Cutscene ToT/Story: 1 Hallway Cutscene ToT/Story: Animated “---” Added (Bedroom) ToT/Story: Animated “---” Added (Hallway) ToT/UI: Added UI for Alert Level ToT/UI: Added Watch/Time System As always, Thank you each for all of your help in this endeavor. We hope to continue to improve this title, deliver an immersive and compelling experience, and returning Fans to our work. We couldn't do it without all of you. Please post any bugs/issues you discover or have with this version here so we can get them fixed in the next immediate hotfix. (0.9.1(B))
Hallowed Encounter changes
addedGood Evening, Everyone! We've been working diligently to try and answer concerns while keeping our promise to expand the game and story with every major update. For this first major update, you can expect A LOT of improvements, new systems and bugfixes! With our new reworked game sequencing systems, you'll see more direct impacts from drinking the beer, and longer/more linear gameplay!
fixedFixes ToT/Game: Player frozen after hiding instructions screen early ToT/Game: Layers not properly hiding on some machines ToT/Game: Credit Scene rolling for all three endings instead of winning ending ToT/Game: Significant tweaks to Gameplay for stability Improvements Audio/SFX: Edited Baylie (Trick or Treat) Audio/SFX: Edited Credits Music/ Speed ToT/Code: Migrated game sequencing to reworked Time/Watch System (Also lengthens game-play) ToT/Code: Migrated reworked beer system into new sequencing ToT/Environment: Overall Lighting/HDR (Reduced darkness) Additions Audio/SFX: Door slamming Audio/SFX: Environment Sounds Audio/SFX: JSs Audio/SFX: Misc Sounds ToT/Story: 1 Bedroom Cutscene ToT/Story: 1 Hallway Cutscene ToT/Story: Animated “---” Added (Bedroom) ToT/Story: Animated “---” Added (Hallway) ToT/UI: Added UI for Alert Level ToT/UI: Added Watch/Time System As always, Thank you each for all of your help in this endeavor. We hope to continue to improve this title, deliver an immersive and compelling experience, and returning Fans to our work. We couldn't do it without all of you. Please post any bugs/issues you discover or have with this version here so we can get them fixed in the next immediate hotfix. (0.9.1(B))
Good Evening, Everyone! We've been working diligently to try and answer concerns while keeping our promise to expand the game and story with every major update. For this first major update, you can expect A LOT of improvements, new systems and bugfixes! With our new reworked game sequencing systems, you'll see more direct impacts from drinking the beer, and longer/more linear gameplay!
Version 0.9.1 (A) - Major Update [Notable Changes]
Fixes ToT/Game
Player frozen after hiding instructions screen early ToT/Game: Layers not properly hiding on some machines ToT/Game: Credit Scene rolling for all three endings instead of winning ending ToT/Game: Significant tweaks to Gameplay for stability Improvements Audio/SFX: Edited Baylie (Trick or Treat)
Audio/SFX
Edited Credits Music/ Speed ToT/Code: Migrated game sequencing to reworked Time/Watch System (Also lengthens game-play)
ToT/Code
Migrated reworked beer system into new sequencing ToT/Environment: Overall Lighting/HDR (Reduced darkness)
Additions Audio/SFX
Door slamming Audio/SFX: Environment Sounds Audio/SFX: JSs Audio/SFX: Misc Sounds ToT/Story: 1 Bedroom Cutscene ToT/Story: 1 Hallway Cutscene ToT/Story: Animated “---” Added (Bedroom)
ToT/Story
Animated “---” Added (Hallway)
ToT/UI
Added UI for Alert Level ToT/UI: Added Watch/Time System As always, Thank you each for all of your help in this endeavor. We hope to continue to improve this title, deliver an immersive and compelling experience, and returning Fans to our work. We couldn't do it without all of you. Please post any bugs/issues you discover or have with this version here so we can get them fixed in the next immediate hotfix. (0.9.1(B))