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Steam News26 November 20178y ago

V: 0.9.1(A) - Major Update [22 November 2017]

Good Evening, Everyone! We've been working diligently to try and answer concerns while keeping our promise to expand the game and story with every major update.

Full notes

Full Hallowed Encounter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • UI and audio
addedGood Evening, Everyone! We've been working diligently to try and answer concerns while keeping our promise to expand the game and story with every major update. For this first major update, you can expect A LOT of improvements, new systems and bugfixes! With our new reworked game sequencing systems, you'll see more direct impacts from drinking the beer, and longer/more linear gameplay!
fixedVersion 0.9.1 (A) - Major Update [Notable ChangesFixes ToT/Game: Player frozen after hiding instructions screen early ToT/Game: Layers not properly hiding on some machines ToT/Game: Credit Scene rolling for all three endings instead of winning ending ToT/Game: Significant tweaks to Gameplay for stability Improvements Audio/SFX: Edited Baylie (Trick or Treat) Audio/SFX: Edited Credits Music/ Speed ToT/Code: Migrated game sequencing to reworked Time/Watch System (Also lengthens game-play) ToT/Code: Migrated reworked beer system into new sequencing ToT/Environment: Overall Lighting/HDR (Reduced darkness) Additions Audio/SFX: Door slamming Audio/SFX: Environment Sounds Audio/SFX: JSs Audio/SFX: Misc Sounds ToT/Story: 1 Bedroom Cutscene ToT/Story: 1 Hallway Cutscene ToT/Story: Animated “---” Added (Bedroom) ToT/Story: Animated “---” Added (Hallway) ToT/UI: Added UI for Alert Level ToT/UI: Added Watch/Time System As always, Thank you each for all of your help in this endeavor. We hope to continue to improve this title, deliver an immersive and compelling experience, and returning Fans to our work. We couldn't do it without all of you. Please post any bugs/issues you discover or have with this version here so we can get them fixed in the next immediate hotfix. (0.9.1(B))

Hallowed Encounter changes

addedGood Evening, Everyone! We've been working diligently to try and answer concerns while keeping our promise to expand the game and story with every major update. For this first major update, you can expect A LOT of improvements, new systems and bugfixes! With our new reworked game sequencing systems, you'll see more direct impacts from drinking the beer, and longer/more linear gameplay!
fixedFixes ToT/Game: Player frozen after hiding instructions screen early ToT/Game: Layers not properly hiding on some machines ToT/Game: Credit Scene rolling for all three endings instead of winning ending ToT/Game: Significant tweaks to Gameplay for stability Improvements Audio/SFX: Edited Baylie (Trick or Treat) Audio/SFX: Edited Credits Music/ Speed ToT/Code: Migrated game sequencing to reworked Time/Watch System (Also lengthens game-play) ToT/Code: Migrated reworked beer system into new sequencing ToT/Environment: Overall Lighting/HDR (Reduced darkness) Additions Audio/SFX: Door slamming Audio/SFX: Environment Sounds Audio/SFX: JSs Audio/SFX: Misc Sounds ToT/Story: 1 Bedroom Cutscene ToT/Story: 1 Hallway Cutscene ToT/Story: Animated “---” Added (Bedroom) ToT/Story: Animated “---” Added (Hallway) ToT/UI: Added UI for Alert Level ToT/UI: Added Watch/Time System As always, Thank you each for all of your help in this endeavor. We hope to continue to improve this title, deliver an immersive and compelling experience, and returning Fans to our work. We couldn't do it without all of you. Please post any bugs/issues you discover or have with this version here so we can get them fixed in the next immediate hotfix. (0.9.1(B))

Good Evening, Everyone! We've been working diligently to try and answer concerns while keeping our promise to expand the game and story with every major update. For this first major update, you can expect A LOT of improvements, new systems and bugfixes! With our new reworked game sequencing systems, you'll see more direct impacts from drinking the beer, and longer/more linear gameplay!

Version 0.9.1 (A) - Major Update [Notable Changes]

Fixes ToT/Game

Player frozen after hiding instructions screen early ToT/Game: Layers not properly hiding on some machines ToT/Game: Credit Scene rolling for all three endings instead of winning ending ToT/Game: Significant tweaks to Gameplay for stability Improvements Audio/SFX: Edited Baylie (Trick or Treat)

Audio/SFX

Edited Credits Music/ Speed ToT/Code: Migrated game sequencing to reworked Time/Watch System (Also lengthens game-play)

ToT/Code

Migrated reworked beer system into new sequencing ToT/Environment: Overall Lighting/HDR (Reduced darkness)

Additions Audio/SFX

Door slamming Audio/SFX: Environment Sounds Audio/SFX: JSs Audio/SFX: Misc Sounds ToT/Story: 1 Bedroom Cutscene ToT/Story: 1 Hallway Cutscene ToT/Story: Animated “---” Added (Bedroom)

ToT/Story

Animated “---” Added (Hallway)

ToT/UI

Added UI for Alert Level ToT/UI: Added Watch/Time System As always, Thank you each for all of your help in this endeavor. We hope to continue to improve this title, deliver an immersive and compelling experience, and returning Fans to our work. We couldn't do it without all of you. Please post any bugs/issues you discover or have with this version here so we can get them fixed in the next immediate hotfix. (0.9.1(B))

Source

Steam News / 26 November 2017

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