HomeGamesUpdatesPricingMethodology
Steam News15 June 20206y ago

Half-Life: Alyx Update 1.4.1 released

Game Features & Fixes Added option to turn off Valve Index pre-order weapon skins to the Preferences menu.

In this update4

Full notes

Full Half-Life: Alyx update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes7 additions6 changes0 removals
  • Compatibility
  • Fixes
  • Performance
  • Workshop
addedGame Features & FixesAdded option to turn off Valve Index pre-order weapon skins to the Preferences menu.
fixedGame Features & FixesFixed wine bottle labels that had been regressed by the liquids update, and fixed several issues with the liquid shader.
fixedGame Features & FixesFixed an issue that could result in corrupt save games.
fixedGame Features & FixesNumerous crash fixes.
addedWorkshop FeaturesAdded hl_vr_weapon_generic_pistol , a data-driven weapon entity for workshop customization.
changedWorkshop FeaturesIncluded sources to many of Half-Life: Alyx's AnimGraphs as example content, plus usability improvements to the AnimGraph editor .

Half-Life: Alyx changes

addedAdded option to turn off Valve Index pre-order weapon skins to the Preferences menu.
fixedFixed wine bottle labels that had been regressed by the liquids update, and fixed several issues with the liquid shader.
fixedFixed an issue that could result in corrupt save games.
fixedNumerous crash fixes.
addedAdded hl_vr_weapon_generic_pistol , a data-driven weapon entity for workshop customization.

Game Features & Fixes

  • Added option to turn off Valve Index pre-order weapon skins to the Preferences menu.

  • Fixed wine bottle labels that had been regressed by the liquids update, and fixed several issues with the liquid shader.

  • Fixed an issue that could result in corrupt save games.

  • Numerous crash fixes.

Workshop Features

  • Added hl_vr_weapon_generic_pistol, a data-driven weapon entity for workshop customization.

  • Included sources to many of Half-Life: Alyx's AnimGraphs as example content, plus usability improvements to the AnimGraph editor.

  • Added simple example addon for audio content, plus audio workflow improvements and fixes.

  • Added example materials and subrect files demonstrating use of more complex shaders and dynamic expressions.

  • Added support point, directional, spot and ortho lights to Source Filmmaker.

  • Added "Show Intro" toggle to hacking plugs (allows placing hacking plugs that do not play a hologram intro animation).

  • Reduced memory usage for compiling maps (32GB RAM is recommended).

Workshop Documentation

Workshop Fixes

  • Fixed a bug which was causing transitions between Valve maps to disable any loaded addons, and level transitions to not work at all when transitioning between maps within an addon.

  • Fixed bug where map extensions could spawn multiple times (or not at all) when multiple addons were active.

  • Fixes and clarifications added to hacking_example map.

  • Fixed a crash in maps with a very large numbers of handposes.

  • Fixed shadow artifacts with Source Filmmaker's projected lights.

Content Build ID: 5168833

Source

Steam News / 15 June 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.