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Steam News18 April 20262mo ago

Update Notes for Version 1.4.1

Attention, fellow cultists. The Devourer has been busy redecorating. This update is all about making the experience during the destruction screens and between rounds feel better.

In this update4

Full notes

Full Hail the Devourer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions5 changes1 removal
  • UI and audio
  • Maps
  • Events
  • Gameplay
  • Fixes
  • Store
addedThis update is all about making the experience during the destruction screens and between rounds feel better. We wanted to give some rewards for clearing the map and make it a fun moment. We also noticed that the upgrade menu was missing some feedback. So we've stuffed it full of new widgets, sounds, and a couple of quality-of-life improvements that we think make the whole loop feel more satisfying.
changedRubble Rewards CardThe biggest addition is the Rubble Rewards Card, a loyalty card that tracks your map clears during gameplay. Clear enough maps and the card fills up, awarding you a bonus token. Each circle punches in with a particle burst and a sound cue, and when the card fills completely, the whole thing lights up gold with a full-screen particle effect. It's a small thing, but it gives you something to chase beyond just the XP goals, and it feels great when it pops.
addedPermanent Relics & Arcana ObscuraThe upgrade menu now shows your permanent relics in a dedicated grid. Hover over any of them and the matching node in your spiral galaxy bounces so you can find it. We also added a tips widget called Arcana Obscura that rolls a new strategic tip every time you visit the menu.
addedNew FeaturesNew Rubble Rewards Card on the gameplay screen — clear maps to fill the card and earn bonus tokens
addedNew FeaturesNew Permanent Relics widget on the upgrade menu showing every relic you've made permanent at the altar
addedNew FeaturesNew Arcana Obscura tips widget on the upgrade menu with 50 strategic and flavor tips, rerolling each visit

Hail the Devourer changes

addedThis update is all about making the experience during the destruction screens and between rounds feel better. We wanted to give some rewards for clearing the map and make it a fun moment. We also noticed that the upgrade menu was missing some feedback. So we've stuffed it full of new widgets, sounds, and a couple of quality-of-life improvements that we think make the whole loop feel more satisfying.
changedThe biggest addition is the Rubble Rewards Card, a loyalty card that tracks your map clears during gameplay. Clear enough maps and the card fills up, awarding you a bonus token. Each circle punches in with a particle burst and a sound cue, and when the card fills completely, the whole thing lights up gold with a full-screen particle effect. It's a small thing, but it gives you something to chase beyond just the XP goals, and it feels great when it pops.
addedThe upgrade menu now shows your permanent relics in a dedicated grid. Hover over any of them and the matching node in your spiral galaxy bounces so you can find it. We also added a tips widget called Arcana Obscura that rolls a new strategic tip every time you visit the menu.
addedNew Rubble Rewards Card on the gameplay screen — clear maps to fill the card and earn bonus tokens
addedNew Permanent Relics widget on the upgrade menu showing every relic you've made permanent at the altar

Attention, fellow cultists. The Devourer has been busy redecorating.

This update is all about making the experience during the destruction screens and between rounds feel better. We wanted to give some rewards for clearing the map and make it a fun moment. We also noticed that the upgrade menu was missing some feedback. So we've stuffed it full of new widgets, sounds, and a couple of quality-of-life improvements that we think make the whole loop feel more satisfying.

Rubble Rewards Card

The biggest addition is the Rubble Rewards Card, a loyalty card that tracks your map clears during gameplay. Clear enough maps and the card fills up, awarding you a bonus token. Each circle punches in with a particle burst and a sound cue, and when the card fills completely, the whole thing lights up gold with a full-screen particle effect. It's a small thing, but it gives you something to chase beyond just the XP goals, and it feels great when it pops.

Permanent Relics & Arcana Obscura

The upgrade menu now shows your permanent relics in a dedicated grid. Hover over any of them and the matching node in your spiral galaxy bounces so you can find it. We also added a tips widget called Arcana Obscura that rolls a new strategic tip every time you visit the menu.

New Features

  • New Rubble Rewards Card on the gameplay screen — clear maps to fill the card and earn bonus tokens

  • New Permanent Relics widget on the upgrade menu showing every relic you've made permanent at the altar

  • Hover any permanent relic to highlight its matching node in the spiral galaxy

  • New Arcana Obscura tips widget on the upgrade menu with 50 strategic and flavor tips, rerolling each visit

  • Rubble Rewards Card shows gold visuals and particle effects when filled

  • Rubble reward token earnings now shown on the results screen with a scale-in animation

  • Pause menu during gameplay — press Escape to pause, resume, quit to desktop, or return to main menu

  • Mode names updated: Strategic → "The Chosen", Incremental → "The Spoiled", Zen → "The Dream"

  • New lore intro sequence before the instructions screen — click through the cult's story before getting your orders

Bug Fixes

  • Fixed Overachiever achievement still not triggering reliably after the initial 1.3.0 fix

  • Boons now offer a minimum of 7 tokens so it's always a net gain, going up to 10

  • Boons no longer offer Inventory Point upgrades or upgrades for stats already at their cap

  • Fixed shop showing "Purchase" on relics you already own from level-up selection

Source

Steam News / 18 April 2026

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