Update log
Full Hades II update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Maps
- Workshop
While we said our prior patch would likely be our last before our v1.0 launch, as the Fates would have it, there is indeed this one more, which includes further improvements, balance adjustments, and fixes based on your feedback and what we've observed. Thank you for playing in Early Access!
Note: 📢 indicates changes inspired by community feedback!
General Gameplay
· Notice: In preparation for our v1.0 launch and forthcoming story sequences surrounding the True Ending, please note that any Zodiac Sand or Void Lens resources you have when you load your save progress at that time will automatically be converted to Prestige. For now, you may continue earning these if you wish.
Nocturnal Arms & Abilities
· Umbral Flames: increased Special projectile size and orbit speed · Moonstone Axe: increased damage of Attack sequence · Black Coat: improved responsiveness of blocking while channeling Omega Attack
Aspects of the Nocturnal Arms
· Sister Blades (Artemis): reduced recharge time for Riposte effect, so it can be used more frequently · Umbral Flames (Melinoë): increased Critical damage chance · Umbral Flames (Eos): using Special no longer cancels other Special projectiles; improved target tracking of Daybreaker projectile · Moonstone Axe (Thanatos): increased Critical chance ramp-up and upper limit ·
Witch's Staff (Anubis)
: increased Magick cost of Omega Special ·
Umbral Flames (Supay)
: reworked Special creates a second projectile; reworked Attack timings and Omega Attack; shots no longer stagger foes; reduced Rush Boon damage bonus; breaks Urns more easily ·
Black Coat (Shiva)
: reworked Omega Special bounces several times in the target area; reduced Destructive damage bonus to compensate
Boons & Blessings
· Storm Ring (Zeus): increased damage · Arc Flash (Zeus): increased damage · Tidal Ring (Poseidon): reduced damage · High Surf (Poseidon): reduced area of effect · Solar Ring (Apollo): increased damage · Hephaestus: increased damage of Blast effects, such as Smithy Rush; increased Glow bonus from Rarity · Tough Gain (Hephaestus): effect now activates even if you are protected by Paid Dues (Hermes) · Molten Touch (Hephaestus): increased damage to Armor, increased bonus from Poms of Power · Heat Rush (Hestia): slightly reduced duration of damage trail · Ares: Plasma can no longer grant more than +100% move and strike speed, which caused various issues · Golden Rule (Hera x Poseidon): cut from game; replaced with... · Ripple Effect (Hera x Poseidon): new! Your effects from Fine Line (Hera) and Ocean Swell (Poseidon) have a chance to fire twice · Seismic Hammer (Poseidon x Hephaestus): cut from game; replaced with... · Seismic Servo (Poseidon x Hephaestus): new! Any Boon effects that recharge over time recharge faster · Room Temperature (Demeter x Hephaestus): cut from game; replaced with... · Cryo Pounder (Demeter x Hephaestus): new! Your blasts from Hephaestus deal more damage to Freeze-afflicted foes · Rude Awakening (Apollo x Hephaestus): increased bonus damage · Chain Reaction (Hephaestus x Hestia): increased timing window of Double Blast effect · Travel Deal (Hermes): reduced Gold discount · Harm for the Afflicted (Medea): increased how frequently this can deal damage · Suffering on Sight (Medea): increased average damage · Old Herbal Remedy (Circe): fixed an issue causing this effect to not be reduced by Vow of Scars (Oath) · Protective Coating (Icarus): increased Armor · Volatile Coating (Icarus): increased Armor and blast damage
Daedalus
Source
