Hades II
Steam News 2 July 202510mo ago

Early Access Patch 10 Notes

Thank you for playing our recent Unseen Update! This patch makes a number of adjustments to some of the latest additions. We'll keep monitoring your feedback, though this will likely be our final patch before our v1.0 l…

Update log

Full Hades II update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes0 additions6 changes1 removal
  • Security
  • Balance
  • Gameplay
  • Fixes
  • Performance
changedGeneral Gameplay· Reduced further cases of successive attacks causing you to become 'stun-locked' · Whenever you take damage to Armor, it will reduce any temporary Armor you have from sources such as Security System (Hephaestus) , prior to reducing the more-permanent kind
removedNocturnal Arms & Abilities· Sister Blades : Omega Attack can no longer be interrupted by foes · Umbral Flames : reduced orbit speed of Omega Special projectiles, but increased their damage · Argent Skull : Omega Special wave projectiles no longer stagger foes · Black Coat : increased speed of Attack sequence and damage of first strike; slightly increased Omega Attack channel speed, and it can block more types of incoming area-effect damage; increased Special accuracy
changedAspects of the Nocturnal Arms· Witch's Staff (Melinoë) : reduced bonus to Magick and Power · Witch's Staff (Momus) : slightly increased how long it takes your serpents to fire successive Omega Moves · Sister Blades (Pan) : it now is easier to Dash out of recovery times ·
changedAspects of the Nocturnal Arms: improved input buffering, reducing cases of dropped inputs during combat · Umbral Flames (Moros) : adjusted projectile speeds; aligned Omega Attack damage with base Aspect ·
changedAspects of the Nocturnal Arms: reduced projectiles from Attacks and Specials, but increased their damage; reduced Rush Boon damage bonus ·
fixedAspects of the Nocturnal Arms: slightly reduced Dash-Strike damage; slightly increased Attack damage · Argent Skull (Medea) : slightly reduced area of Attacks, which still is greater than the base Aspect · Argent Skull (Persephone) : fixed an issue causing Boons to gain bonus Lv. more often than intended ·

Thank you for playing our recent Unseen Update! This patch makes a number of adjustments to some of the latest additions. We'll keep monitoring your feedback, though this will likely be our final patch before our v1.0 launch, whenever that will be! We're very grateful for your support throughout Early Access!

Note: 📢 indicates changes inspired by community feedback!

General Gameplay

· Reduced further cases of successive attacks causing you to become 'stun-locked' · Whenever you take damage to Armor, it will reduce any temporary Armor you have from sources such as Security System (Hephaestus), prior to reducing the more-permanent kind

Nocturnal Arms & Abilities

· Sister Blades: Omega Attack can no longer be interrupted by foes · Umbral Flames: reduced orbit speed of Omega Special projectiles, but increased their damage · Argent Skull: Omega Special wave projectiles no longer stagger foes · Black Coat: increased speed of Attack sequence and damage of first strike; slightly increased Omega Attack channel speed, and it can block more types of incoming area-effect damage; increased Special accuracy

Aspects of the Nocturnal Arms

· Witch's Staff (Melinoë): reduced bonus to Magick and Power · Witch's Staff (Momus): slightly increased how long it takes your serpents to fire successive Omega Moves · Sister Blades (Pan): it now is easier to Dash out of recovery times ·

Sister Blades (Morrigan)

: improved input buffering, reducing cases of dropped inputs during combat · Umbral Flames (Moros): adjusted projectile speeds; aligned Omega Attack damage with base Aspect ·

Umbral Flames (Supay)

: reduced projectiles from Attacks and Specials, but increased their damage; reduced Rush Boon damage bonus ·

Moonstone Axe (Nergal)

: slightly reduced Dash-Strike damage; slightly increased Attack damage · Argent Skull (Medea): slightly reduced area of Attacks, which still is greater than the base Aspect · Argent Skull (Persephone): fixed an issue causing Boons to gain bonus Lv. more often than intended ·

Argent Skull (Hel)

: now breaks Urns more easily · Black Coat (Nyx): increased Omega Boost damage; increased damage of Special Nightspawns ·

Black Coat (Shiva)

: reworked Destructive effect now makes Omega Attack deal bonus damage; increased Special damage; normalized Omega Special travel time, reticle remains until the blast

Oath of the Unseen

· Vow of Frenzy: now also makes foes enter the battle faster; reduced effect on Vow of Rivals moves · Vow of Scars: fixed several cases where this was not reducing Life recovery as expected

Boons & Blessings

· Steady Growth (Demeter): now will only Rarify itself if you have no other eligible Boons · Hestia: Scorch Curse can no longer deal Critical damage or similar, nor is affected by Air Quality (Zeus) · Flame Strike (Hestia): slightly reduced Scorch damage · Flame Flourish (Hestia): slightly reduced Scorch damage · Success Rate (Hermes): no longer affects the passive effect of Raki · Incandescent Aura (Hera x Hestia): reworked — now deals damage to all Hitch-afflicted foes when you restore Magick · Natural Selection (Poseidon x Demeter): reworked — now distributes bonus Lv. to your primary Boons · Scalding Vapor (Poseidon x Hestia): no longer can activate the Froth Curse · Gigaros Dash (Hades): reduced damage; fixed Scorn amplifying damage other than Attack and Special · Unseen Ire (Hades): fixed an issue causing the effect duration to last longer than stated · Crimson Dress (Arachne): fixed an issue causing this to give a high

Source

Steam News / 2 July 2025

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