In this update2
Full notes
Full Hadarot update
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What changed
- Fixes
- Store
- Balance
- Gameplay
Hadarot changes
Today's updates are almost entirely focused on fixing several major bugs:
Fixed Bugs
Fixed the music pause after defeating any Boss
Fixed the visual glitch with the Shop's purchase frames when buying a card and hovering over it with the mouse.
Fixed the damage reduction on cards caused by the “Law of the Strongest” passive
Fixed infinite attacks with the Target Ball
Fixed the visual glitch with Healing Structures
Now when you use a card’s Special Attack, you’ll see its damage
Fixed all bugs that had Robot World
Additional Changes
- Final DanceYou now gain 1 additional HP with the Ring of Life, and while on your extra turn, the cards you play will have all their Maximum Attacks available.
Root (Artemis’s Passive): Now stuns for 1 turn less, but applies a Poison of 2 for 2 turns.
Now, depending on the Initial Choice, more Angelic or Demonic cards will appear
New Tutorial Panels for Bosses, Special Attacks, Choice, and Religious Paths
The difficulty changes now appear when you're in the character selection screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
