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Steam News12 September 20223y ago

Huge Roguelite and Story update!

Discord server Our cozy and welcoming corner for a community, when we discuss GwenBlade^^ link: https://discord.gg/pxR5bne9 Story and lore The previous story line was scraped out and a new one was made.

In this update8

Full notes

Full GwenBlade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions5 changes0 removals
  • Server
  • Gameplay
  • Balance
  • Performance
changedDiscord serverOur cozy and welcoming corner for a community, when we discuss GwenBlade^^ link: https://discord.gg/pxR5bne9
addedStory and loreThe previous story line was scraped out and a new one was made. Right now there is a first prologue and the first mission without an ending. I have a lot of plans and would add and ending and other cutscenes to deliver more information about the awesome world of GwenBlade.
addedAbilitiesFully remade. Now abilities don't have a cooldown and manacost, instead each one has it's own unique bar and refill by inflicting damage and executing an enemy. Abilities are now having their own infusions for example: Drill has a Needles , so every new tick of damage is higher. of Eye of the Storm has a Lightning , so every time it hits there is lightning jumping between enemies. Also, they have their own basic damage. Instead of taking RMB, Q, E or R inputs they laying on 1 2 3 4 buttons. You can choose where to put new skill when equipping it.
addedAbilitiesIn future there would be an option to change abilities mapping at any given moment in the game, and also adding more information about every ability, and more abilities variety.
addedExecution and motivation barIt's fully new mechanics. Motivation it's like an armor. so if an enemy has 100% of motivation, then your damage, it's 50% lesser and if 0% then your damage is 50% higher. It's reflected under enemy's healthbar.
changedExecution and motivation barAlso, if enemy has 5% motivation or less then you can execute him by dealing him 50% of damage plus 1000 damage aoe. It also replenishes your abilities faster and heals you a bit.

GwenBlade changes

changedOur cozy and welcoming corner for a community, when we discuss GwenBlade^^ link: https://discord.gg/pxR5bne9
addedThe previous story line was scraped out and a new one was made. Right now there is a first prologue and the first mission without an ending. I have a lot of plans and would add and ending and other cutscenes to deliver more information about the awesome world of GwenBlade.
addedFully remade. Now abilities don't have a cooldown and manacost, instead each one has it's own unique bar and refill by inflicting damage and executing an enemy. Abilities are now having their own infusions for example: Drill has a Needles , so every new tick of damage is higher. of Eye of the Storm has a Lightning , so every time it hits there is lightning jumping between enemies. Also, they have their own basic damage. Instead of taking RMB, Q, E or R inputs they laying on 1 2 3 4 buttons. You can choose where to put new skill when equipping it.
addedIn future there would be an option to change abilities mapping at any given moment in the game, and also adding more information about every ability, and more abilities variety.
addedIt's fully new mechanics. Motivation it's like an armor. so if an enemy has 100% of motivation, then your damage, it's 50% lesser and if 0% then your damage is 50% higher. It's reflected under enemy's healthbar.

Discord server

Our cozy and welcoming corner for a community, when we discuss GwenBlade^^ link: https://discord.gg/pxR5bne9

Story and lore

The previous story line was scraped out and a new one was made. Right now there is a first prologue and the first mission without an ending. I have a lot of plans and would add and ending and other cutscenes to deliver more information about the awesome world of GwenBlade.

Mechanics

Abilities

Fully remade. Now abilities don't have a cooldown and manacost, instead each one has it's own unique bar and refill by inflicting damage and executing an enemy. Abilities are now having their own infusions for example: Drill has a Needles, so every new tick of damage is higher. of Eye of the Storm has a Lightning, so every time it hits there is lightning jumping between enemies. Also, they have their own basic damage. Instead of taking RMB, Q, E or R inputs they laying on 1 2 3 4 buttons. You can choose where to put new skill when equipping it.

In future there would be an option to change abilities mapping at any given moment in the game, and also adding more information about every ability, and more abilities variety.

Execution and motivation bar

It's fully new mechanics. Motivation it's like an armor. so if an enemy has 100% of motivation, then your damage, it's 50% lesser and if 0% then your damage is 50% higher. It's reflected under enemy's healthbar.

Also, if enemy has 5% motivation or less then you can execute him by dealing him 50% of damage plus 1000 damage aoe. It also replenishes your abilities faster and heals you a bit.

Lightning and Breaking

Slowing and Healing as infusions now deleted cause they were to cheesy.

Lightning is jumping throw enemies and dealing damage.

Breaking decreases enemy's motivation

More Infusions in future

New top-down camera

Now in top-down mode (which is applied to specific levels) you can rotate camera in 2 axes, and levels were adapted by deleting background Building (camera used to clip in them)

Now there is now Sidescroller camera, but the new top down camera could use in this perspective too.

Block and parry system

Now it's on Q-input. By holding Q you're blocking incoming damage and using your motivation for that. But if you time it right (0.2 seconds before taking damage) then Jane would make powerful explosion by parrying incoming attacks!

Also try pressing Q with projectiles near you - it would launch back at enemy^^~

NoteShootingMechanic

Now by pressing RMB - you shoot a note. Notes are dropping upon death of every enemy.

Visuals

Overall, there were a couple changes in rendering setting and shaders to make more slick and catchy look of aquaric comic.

Source

Steam News / 12 September 2022

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