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Steam News14 January 20224y ago

Update 22 - Multiplayer progress updates and bug fixes

New: -added grenade collision sound when colliding with surface or ground -added ability to host server and view servers for Quest -merged quest and PCVR multiplayer together for cross playability Changes: -fixed issue

Full notes

Full GW: Legacy update

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What changed

1 fix1 addition0 changes0 removals
  • Server
addedNew: -added grenade collision sound when colliding with surface or ground -added ability to host server and view servers for Quest -merged quest and PCVR multiplayer together for cross playability
fixedChanges: -fixed issue where bullet would sometimes self insert into chamber when inserting magazine, for AR15 charging handle type guns -reduced texture size of scope image capture and reticle texture size for fps improvement when using scopes -disabled oculus color correction setting, doesn't seem to do anything -reenabled controller low-latency update -added dynamic resolution setting for quest -changed defaultengine settings for online multiplayer services -changed dummy soldier to different 3d model to fix turning black on death -optimised fat zombie texture and material for fps improvement -fixed blood effect not showing issue on zombies when shot -made bullet hole visual effect be disabled when shooting at flesh (human targets) -fixed reflex sight being aligned to the right, and increased base zeroing from 10moa to 15moa

GW: Legacy changes

addedNew: -added grenade collision sound when colliding with surface or ground -added ability to host server and view servers for Quest -merged quest and PCVR multiplayer together for cross playability
fixedChanges: -fixed issue where bullet would sometimes self insert into chamber when inserting magazine, for AR15 charging handle type guns -reduced texture size of scope image capture and reticle texture size for fps improvement when using scopes -disabled oculus color correction setting, doesn't seem to do anything -reenabled controller low-latency update -added dynamic resolution setting for quest -changed defaultengine settings for online multiplayer services -changed dummy soldier to different 3d model to fix turning black on death -optimised fat zombie texture and material for fps improvement -fixed blood effect not showing issue on zombies when shot -made bullet hole visual effect be disabled when shooting at flesh (human targets) -fixed reflex sight being aligned to the right, and increased base zeroing from 10moa to 15moa

New: -added grenade collision sound when colliding with surface or ground -added ability to host server and view servers for Quest -merged quest and PCVR multiplayer together for cross playability

Changes: -fixed issue where bullet would sometimes self insert into chamber when inserting magazine, for AR15 charging handle type guns -reduced texture size of scope image capture and reticle texture size for fps improvement when using scopes -disabled oculus color correction setting, doesn't seem to do anything -reenabled controller low-latency update -added dynamic resolution setting for quest -changed defaultengine settings for online multiplayer services -changed dummy soldier to different 3d model to fix turning black on death -optimised fat zombie texture and material for fps improvement -fixed blood effect not showing issue on zombies when shot -made bullet hole visual effect be disabled when shooting at flesh (human targets) -fixed reflex sight being aligned to the right, and increased base zeroing from 10moa to 15moa

Source

Steam News / 14 January 2022

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