What changed
1 fix1 addition0 changes0 removals
addedNew: -added grenade collision sound when colliding with surface or ground -added ability to host server and view servers for Quest -merged quest and PCVR multiplayer together for cross playability
fixedChanges: -fixed issue where bullet would sometimes self insert into chamber when inserting magazine, for AR15 charging handle type guns -reduced texture size of scope image capture and reticle texture size for fps improvement when using scopes -disabled oculus color correction setting, doesn't seem to do anything -reenabled controller low-latency update -added dynamic resolution setting for quest -changed defaultengine settings for online multiplayer services -changed dummy soldier to different 3d model to fix turning black on death -optimised fat zombie texture and material for fps improvement -fixed blood effect not showing issue on zombies when shot -made bullet hole visual effect be disabled when shooting at flesh (human targets) -fixed reflex sight being aligned to the right, and increased base zeroing from 10moa to 15moa
GW: Legacy changes
addedNew: -added grenade collision sound when colliding with surface or ground -added ability to host server and view servers for Quest -merged quest and PCVR multiplayer together for cross playability
fixedChanges: -fixed issue where bullet would sometimes self insert into chamber when inserting magazine, for AR15 charging handle type guns -reduced texture size of scope image capture and reticle texture size for fps improvement when using scopes -disabled oculus color correction setting, doesn't seem to do anything -reenabled controller low-latency update -added dynamic resolution setting for quest -changed defaultengine settings for online multiplayer services -changed dummy soldier to different 3d model to fix turning black on death -optimised fat zombie texture and material for fps improvement -fixed blood effect not showing issue on zombies when shot -made bullet hole visual effect be disabled when shooting at flesh (human targets) -fixed reflex sight being aligned to the right, and increased base zeroing from 10moa to 15moa
New: -added grenade collision sound when colliding with surface or ground -added ability to host server and view servers for Quest -merged quest and PCVR multiplayer together for cross playability
Changes: -fixed issue where bullet would sometimes self insert into chamber when inserting magazine, for AR15 charging handle type guns -reduced texture size of scope image capture and reticle texture size for fps improvement when using scopes -disabled oculus color correction setting, doesn't seem to do anything -reenabled controller low-latency update -added dynamic resolution setting for quest -changed defaultengine settings for online multiplayer services -changed dummy soldier to different 3d model to fix turning black on death -optimised fat zombie texture and material for fps improvement -fixed blood effect not showing issue on zombies when shot -made bullet hole visual effect be disabled when shooting at flesh (human targets) -fixed reflex sight being aligned to the right, and increased base zeroing from 10moa to 15moa