HomeGamesUpdatesPricingMethodology
Steam News4 April 20233y ago

Update 0.38

OK look, sometimes you play a bit of classic PS1 mech-combat game Armored Core, and you take a liking to their gigantically oversized reticle that fills the entire screen.

In this update4

Full notes

Full GunSuit Guardians update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition9 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedSo then you quickly patch the game to add an option to change the crosshair to your game and everyone's happy, right? 😇
changedADDEDCrosshair appearance settings in Options menu.
changedCHANGEDHanzo suit: reduced speed and special cooldown bonus, increased knockback.
changedCHANGEDOptions menu is now divided up into tabs.
changedFIXEDSave data is now correctly written to disk on scene load, game over and when you quit a run.
changedFIXEDAliens now drop the correct EXP amount (the maximum was being capped).

GunSuit Guardians changes

addedSo then you quickly patch the game to add an option to change the crosshair to your game and everyone's happy, right? 😇
changedCrosshair appearance settings in Options menu.
changedHanzo suit: reduced speed and special cooldown bonus, increased knockback.
changedOptions menu is now divided up into tabs.
changedSave data is now correctly written to disk on scene load, game over and when you quit a run.

OK look, sometimes you play a bit of classic PS1 mech-combat game Armored Core, and you take a liking to their gigantically oversized reticle that fills the entire screen. And sometimes you decide that would be a great design for the crosshair in your own game.

But sometimes, the players don't agree.

So then you quickly patch the game to add an option to change the crosshair to your game and everyone's happy, right? 😇

Change Log

ADDED

  • Crosshair appearance settings in Options menu.

CHANGED

  • Hanzo suitreduced speed and special cooldown bonus, increased knockback.
  • Barricade ability: wall object is thinner, expires faster and recharges slower.

  • Big Red Bubblehead aliens now drop more EXP.

  • Alien bullets are now visible on top of player's bullets.

  • Options menu is now divided up into tabs.

  • Distant objects are now only despawned once per second (optimisation).

FIXED

  • Save data is now correctly written to disk on scene load, game over and when you quit a run.

  • Aliens now drop the correct EXP amount (the maximum was being capped).

Thanks so much for checking out this game in Early Access! I've been blown away by the positive response the game has received so far.

I'm working hard to address the community's feedback and will continue to update the game over the coming weeks and months. Please share any feedback you have on Steam Discussions or Discord. 😊

Stay tuned for more updates coming soon.

Matt

Source

Steam News / 4 April 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.