In this update1
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Full GunSuit Guardians update
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Repeated intro
Hello everyone. It's been a while.
What changed
- Gameplay
- Events
- Balance
GunSuit Guardians changes
As you may already know, I have been unable to work on GunSuit Guardians for a long time due to family and work commitments. I regret the lack of updates since launching into Early Access and I really appreciate the kind words of encouragement that I've received from many of you in my absence. While I have no intention of abandoning the project altogether, it has been very difficult to find the time and energy to work on it at the end of a long day. That's an unfortunate reality of solo indie development as a parent that I had to learn the hard way.
But, with that said, I have had time between freelance projects lately. I've made huge strides towards a new update... the biggest one yet, in fact.
It will be ready for release very soon. 👀
What's in the new update?
- 'LockZone' modea new game mode with a faster pace. Combat is confined to a small arena. Upgrade selections only occur once you have completed each wave.
- Boss overhaul2 new bosses and significant changes to the way bosses work in general, making them more exciting to fight, helping to avoid stalemates for mid-level players and rewarding powerful players.
- Hero Rank systema new long-term reward system for players who have unlocked everything and want bragging rights on the leaderboards.
New Weapons, Suit Buffs, Artifacts and Achievements.
Many, many more bug fixes, quality-of-life improvements, balance changes and other tweaks.
I hope you enjoy this new update when it drops.
I love GunSuit Guardians, I'm proud of it, and I fully intend to get it to Version 1.0.
Thanks for your patience.
Source
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