Full notes
Full GunSpectre update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- UI and audio
changedText scrolling would not stop if jump button was held down during tutorial sections. -Items could not be picked up if jump button was held down after landing from a jump. -Controls could be used in time between entering a locked tutorial room and the tutorial text appearing. -Locked rooms with enemies would not always unlock. -Bosses re-balanced.
GunSpectre changes
changedText scrolling would not stop if jump button was held down during tutorial sections. -Items could not be picked up if jump button was held down after landing from a jump. -Controls could be used in time between entering a locked tutorial room and the tutorial text appearing. -Locked rooms with enemies would not always unlock. -Bosses re-balanced.
-Text scrolling would not stop if jump button was held down during tutorial sections. -Items could not be picked up if jump button was held down after landing from a jump. -Controls could be used in time between entering a locked tutorial room and the tutorial text appearing. -Locked rooms with enemies would not always unlock. -Bosses re-balanced.
Source
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