Full notes
Full Guns And Draguns update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Guns And Draguns changes
Added English voice for the Viking character.
Changed the mouse cursor in both the menu and in-game.
Increased the size of upgrade synergy stars in the pause menu.
Added an animation for upgrade synergy stars when opening a chest.
Minibullets now deal fixed damage instead of a percentage of the weapon's damage.
The "bullets per shot" upgrade now fires normal bullets, and make the owner deals less damage.
Display upgrade synergy stars in the bottom panel of the screen when obtaining an upgrade from a chest.
Added tips to the loading screen.
The miniboss Redwolf is now more engaging.
Reduced the time needed to eliminate all bombs in objective rooms.
Aligned controls to the right in the control panel.
Categorized upgrades and displayed minor upgrades in the pause menu.
Improved the readability of the starting text color in objective rooms.
The mouse cursor is now confined within the window during gameplay.
Added a setting to switch between display modes (fullscreen / windowed).
Automatically adjusted the text size of options to prevent overlap with checkboxes.
Changed the background image of cards in the debrief screen.
Reminder to wait between rolls in the tutorial.
Balanced voice volume per character and increased the overall default voice volume from 0.2 to 0.4.
Attempted to display a "home" button instead of "select" for Xbox One controllers.
Corrected some spelling mistakes in French.
Reduced the volume of the studio name voice.
Localized the quality setting.
Localized the "SPACE" key.
Fixed issues with automatic button selection when switching menus.
Fixed localization errors when opening the pause menu for the first time in the tutorial.
Source
Changelog.gg summarizes and formats this update. How we read updates.
