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Steam News6 June 20188y ago

6/6/2018 Hotfix released

We've pushed a small hotfix this morning, below are the changes included in this build.

Full notes

Full Gunheart update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Events
  • UI and audio
fixedWe've pushed a small hotfix this morning, below are the changes included in this build.
changedLoad time improvements (currently seeing reductions in load times by 50%+)
fixedFix for intermittent hitches in mission related to navigation data rebuilding
fixedFix for hoppers occasionally leaping to their demise (as entertaining as it is)
fixedFix for inconsistent spawning of enemies in certain missions
fixedFix some shadowing and popping issues with the end of mission rewards kiosk

Gunheart changes

fixedWe've pushed a small hotfix this morning, below are the changes included in this build.
changedLoad time improvements (currently seeing reductions in load times by 50%+)
fixedFix for intermittent hitches in mission related to navigation data rebuilding
fixedFix for hoppers occasionally leaping to their demise (as entertaining as it is)
fixedFix for inconsistent spawning of enemies in certain missions

We've pushed a small hotfix this morning, below are the changes included in this build.

  • Load time improvements (currently seeing reductions in load times by 50%+)

  • Fix for intermittent hitches in mission related to navigation data rebuilding

  • Fix for hoppers occasionally leaping to their demise (as entertaining as it is)

  • Fix for inconsistent spawning of enemies in certain missions

  • Fix some shadowing and popping issues with the end of mission rewards kiosk

  • Update shotgun pellet collision settings so that it no longer affects teleport and visibility checks

  • Increased base population of boomfruits and made them invulnerable to explosion from other boomfruits

  • Fix for shooting range return teleporter sometimes breaking if attempting to teleport away during the normal process

  • Ensure weapon pickup sounds are always played when walking over a pickup, even if already acquired

  • Fix players sometimes spawning carbines incorrectly when first starting into Brainspace

  • Swap 'rhino rounds' for burst fire on pistols in PVP

  • Show other players' titles and levels in the quick menu when in Bent Horizon

  • Fix rematch dropping players to logo screen after PVP

Source

Steam News / 6 June 2018

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