HomeGamesUpdatesPricingMethodology
Steam News25 August 20187y ago

New update with new weapon skins!

Hey all, we've released an update today to address a few issues reported by the community, most notably addressing issues with attempting to join friends from local sessions or from the initial main menu.

Full notes

Full Gunheart update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all, we've released an update today to address a few issues reported by the community, most notably addressing issues with attempting to join friends from local sessions or from the initial main menu. We've also put in some fixes for those occasional invisible Hoppers (and corrected a few other issues we found along the way) so that they're once again playing fairly. Lastly we've also corrected an issue that would cause inordinately long load times if you happened to have a very large number of friends in your friend's list. Along with these fixes we've added 2 new weapon skins for every weapon in the game. The first is an alternate skin that's unlocked once you hit level 3 with the weapon, and the second is a pure gold skin unlocked on max level. You can swap at any time in the mod UI (kinda hidden in the uppper right portion of the menu) and you can freely mix between the default, alternate, and golden skins per weapon. Enjoy! Lastly we've pushed 4 new weekly missions for everybody to tackle. Keep the feedback coming, thanks!

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedHey all, we've released an update today to address a few issues reported by the community, most notably addressing issues with attempting to join friends from local sessions or from the initial main menu. We've also put in some fixes for those occasional invisible Hoppers (and corrected a few other issues we found along the way) so that they're once again playing fairly. Lastly we've also corrected an issue that would cause inordinately long load times if you happened to have a very large number of friends in your friend's list. Along with these fixes we've added 2 new weapon skins for every weapon in the game. The first is an alternate skin that's unlocked once you hit level 3 with the weapon, and the second is a pure gold skin unlocked on max level. You can swap at any time in the mod UI (kinda hidden in the uppper right portion of the menu) and you can freely mix between the default, alternate, and golden skins per weapon. Enjoy! Lastly we've pushed 4 new weekly missions for everybody to tackle. Keep the feedback coming, thanks!

Gunheart changes

fixedHey all, we've released an update today to address a few issues reported by the community, most notably addressing issues with attempting to join friends from local sessions or from the initial main menu. We've also put in some fixes for those occasional invisible Hoppers (and corrected a few other issues we found along the way) so that they're once again playing fairly. Lastly we've also corrected an issue that would cause inordinately long load times if you happened to have a very large number of friends in your friend's list. Along with these fixes we've added 2 new weapon skins for every weapon in the game. The first is an alternate skin that's unlocked once you hit level 3 with the weapon, and the second is a pure gold skin unlocked on max level. You can swap at any time in the mod UI (kinda hidden in the uppper right portion of the menu) and you can freely mix between the default, alternate, and golden skins per weapon. Enjoy! Lastly we've pushed 4 new weekly missions for everybody to tackle. Keep the feedback coming, thanks!

Source

Steam News / 25 August 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.